Hello everyone,
I would like to know if it's possible to increment a character's variable, such as "ProducePoints", when successfully creating an item from the Produce command, such as Potion or crafting a Weapon.
I found the produce command, which is called upon using skills such as Pharmacy or using a Mini Furnace, in the atcommand.cpp:
Hello everyone,
I would like to know if it's possible to increment a character's variable, such as "ProducePoints", when successfully creating an item from the Produce command, such as Potion or crafting a Weapon.
I found the produce command, which is called upon using skills such as Pharmacy or using a Mini Furnace, in the atcommand.cpp:
*------------------------------------------*/ ACMD_FUNC(produce) { ...When successfully producing a potion, I would like to have "ProducePoints++" into the character.
I will be waiting for any help!
Thank you in advance.
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