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item generation skill using produce_db.txt?


Mistique

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Hello! Maybe I am asking something very complex here, but I am looking for a simple custom skill that when using it, prompts a window like pharmacy/weapon refine and lets me create items from produce_db.txt Practically the same as a npc quest script but through skill. It would go like this:

1) Click custom skill (10sp per use)
2) Menu pops up with available items to generate (defined in produce_db)
3) Select item in the menu
4) Checks for materials  (defined in produce_db)
5) If all there> create item.

There don't need to be fancy calculations, success rate increases or points to store in a list like the pharmacy/weapon refine skills (/alchemist, /blacksmith).    Oh! And unlike pharmacy and weapon refine I prefer not to have the generated items named (i.e 'Mistique's Coat') so it will still allow me to slot them.

Could anyone help me out please? ?

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