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Waterball


Seravy

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I want to reduce the time between each waterball created to make the spell finish faster. I tried looking for any uses of WZ_WATERBALL but haven't found any interval. I tried changing the -1 in skill_unit_db but it did nothing either.

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Found the solution. Apparently, the timer interval for Waterball was in the Case block for Jupitel Thunder as WB's block has no ending "break" in it. C is such a counter-intuitive language.

If anyone else wants to change their waterball, this is how : https://github.com/SeravySensei/rathena/commit/38b1c6a102a1d121494d16eb2b4d2d7838435825

 

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skill.c

case WZ_WATERBALL:

skill_addtimerskill(src,tick+125,target->id,0,0,skl->skill_id,skl->skill_lv,skl->type-1,skl->flag);

 

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Doesn't work. Adding +X there delays when the first waterball appears by that many miliseconds, it doesn't chance the time interval between the hits.

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