Currently, Banshees can throw down an evil land, which lasts 30 seconds, die, then evil land stops dealing damage until the Banshee respawns and then the evil land starts dealing damage again. Is there a way to make evil land's instance end and disappear on death?
Currently, Banshees can throw down an evil land, which lasts 30 seconds, die, then evil land stops dealing damage until the Banshee respawns and then the evil land starts dealing damage again. Is there a way to make evil land's instance end and disappear on death?
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