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Custom Waitingroom


Gerzzie

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Does anybody know how to make this work like this? Thank you in advance! I've seen this waitingroom on

Ragnarok is Life

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image.png.a5e594192ed5d318665f47ef48028adb.png

ImmortalsRO

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image.png.b83d55865359635023cdf7e93eed548c.png

 

 

 

 

 

Edited by Gerzzie
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hmm ... the second picture look like something like this.

prontera,155,181,5	script	Sample	4_F_KAFRA1,{
	end;
	
	OnInit:
		.@map$ = strnpcinfo(4);
		.@npc$ = strnpcinfo(0);
		while (1) {
			showscript .@npc$ +": user(s) "+getmapusers(.@map$)+" at "+.@map$;
			sleep 3000;
		}
		end;
}

VgAFCSg.png

not something recommended tho since it drain unnecessary resources.

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Maybe skin?

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Easy...

data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/signboard/bg_signboard.bmp and data/luafiles514/lua files/SignBoardList.lub

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23 minutes ago, KeyMaster said:

Easy...

data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/signboard/bg_signboard.bmp and data/luafiles514/lua files/SignBoardList.lub

They've created a custom semi transparent signboard? Btw thanks for this!

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2 hours ago, Emistry said:

hmm ... the second picture look like something like this.


prontera,155,181,5	script	Sample	4_F_KAFRA1,{
	end;
	
	OnInit:
		.@map$ = strnpcinfo(4);
		.@npc$ = strnpcinfo(0);
		while (1) {
			showscript .@npc$ +": user(s) "+getmapusers(.@map$)+" at "+.@map$;
			sleep 3000;
		}
		end;
}

VgAFCSg.png

not something recommended tho since it drain unnecessary resources.

Ohh. Okay so i'll just stick to the classic interface instead /heh Thank you! 

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On 8/18/2019 at 6:18 PM, Emistry said:

hmm ... the second picture look like something like this.


prontera,155,181,5	script	Sample	4_F_KAFRA1,{
	end;
	
	OnInit:
		.@map$ = strnpcinfo(4);
		.@npc$ = strnpcinfo(0);
		while (1) {
			showscript .@npc$ +": user(s) "+getmapusers(.@map$)+" at "+.@map$;
			sleep 3000;
		}
		end;
}

VgAFCSg.png

not something recommended tho since it drain unnecessary resources.

this is the best idea emistry! btw how to make the messenger of npc became yellow ? it is possible ?

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