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Gladius

add damage in item user

Question

I want to know if it is possible to make an effect like this:
If the player has a poring card (example) equipped, it loses neutral resistance by 10% if attacked by a player who has the lunatic card (exemple) equipped.
Is it possible to make this setting through item_db or script? 

I would like to make an equipment system with the same logic as the elemental system.
example: wind causes more water damage or fire deals more damage to earth, etc ...
but I want to do this through equipment, not elements.


What should I do?

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Getting the item to deal 10% damage with such a card is simple. Go on item_comboDB

While dealing 10% more damage using x card and the opponent is equipped with card x, I don't see how .. Because I would have to create a possible algorithm to identify the equipped cards in each piece of enemy equipment.

Very different from checking size, race etc.

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Any developers interested in the subject?
I believe I would have to pay to create something ...

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probably no easy way to do it

 

 

itd be like those huge array scripts you see for warpers

Spoiler

which would probably lead to overflow 

 

Edited by Naruto

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