try - script Sample -1,{ OnInit: .map$ = "guild_vs1"; .max_round = 40; end; OnClock0000: if (.status) end; .round = 0; .status = 1; OnSummon: sleep 3000; .round++; if (.round <= .max_round) { mapannounce .map$, "ROUND - "+.round+"/"+.max_round+"!", bc_map; sleep 5000; monster .map$,50,50,"--ja--",-3,1,strnpcinfo(3)+"::OnReward"; } else { .status = 0; .round = 0; killmonsterall .map$; } end; OnReward: donpcevent strnpcinfo(3)+"::OnSummo
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