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Old Glast Heim (Hard Mode)


nearesven

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Hello, rA!

Does anybody have a script for the Old Glast Heim Hard Mode? Apparently the only instance available is the Normal OGH when I'm talking to Hugin.

UPDATE:

  • Also, there are missing NPCs for exchanging Coagulated Spell / Corrupted(Contaminated) Magic into these cards:
      **I have both the cards in my inventory using @item command

     
  • Thanks to this pull request #4219 by Questune09, I've managed to get what I needed for the npc seller.
      **I copied and edited some scripts (2 NPCS Trading Corrupted Spells / Coagulated Spells to cards. Still a newbie in doing scripts) but it worked well.
     
  • image.png.adbf5224f8f3aba3a49c0d1a0dcb0b51.png.e843b389ad6a1bbc3e2cec5ca33eb3ba.pngimage.png.b079376d6611d2c0b8f5971c961455a9.png.d2cdeb19899940b18d5cb99fd2eccde6.png
     
  • NPC for ENCHANTING [1]Temporal Boots of (STAT) / Slotted Temporal Boots of (STAT) using Corrupted Magic.
     **
    Normal NPC (Hugin's Magician) only enchants NON SLOTTED Temporal Boots of (STAT).
     **Used @item command to get the items
  • Also used the pull request in adding Enchantments to SLOTTED Temporal Boots of (STAT)

**Remaining problem is getting the other NPC I copied from the instance.db to work with hard mode.

I duplicated the script of the OldGlastHeim.txt in instance db and created a new instance OldGlastHeimHard.txt; Replaced the monsters with their HARD counterparts and item drops.

  •    Mob and skill database got from this REQUEST.
  •    Added the HARD mode quests IDs inside quest.db
  •    Changed the map instance locations from 1@gl_k to 1@gl_kh
  •    It's giving me an error during this cutscene:
          **NPC keeps duplicating when I click on them and the NPC event doesn't start.


screenrAthena005.thumb.jpg.5c5b424ee02c11d1218b72fc8d3886c2.jpg

  • Error I've got from the mapserv.bat:
[Error]: npc_enable: Attempted to hide a non-existing NPC 'dup_1_110211390' (flag=0).
[Debug]: Source (NPC): Varmundt#0 at 1@gl_kh (149,41)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211413' (flag=1).
[Debug]: Source (NPC): Varmundt#0 at 1@gl_kh (149,41)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211414' (flag=1).
[Debug]: Source (NPC): Varmundt#0 at 1@gl_kh (149,41)
[Error]: npc_enable: Attempted to hide a non-existing NPC 'dup_1_110211413' (flag=0).
[Debug]: Source (NPC): Heinrich#1 at 1@gl_kh (149,100)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211415' (flag=1).
[Debug]: Source (NPC): Heinrich#1 at 1@gl_kh (149,100)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211417' (flag=1).
[Debug]: Source (NPC): Heinrich#1 at 1@gl_kh (149,100)
[Debug]: NPCEvent 'dup_1_110211418::OnEnable' not found! (source: Heinrich#1)


**I'm still getting the hang out of the scripts but it still bugging me. Hence, the errors ?


Kudos to you all!

screenrAthena002.jpg

Edited by nearesven
Update. Got some database from the git
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UPDATE 2:

  • Error I've got from the mapserv.bat:
[Error]: npc_enable: Attempted to hide a non-existing NPC 'dup_1_110211390' (flag=0).
[Debug]: Source (NPC): Varmundt#0 at 1@gl_kh (149,41)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211413' (flag=1).
[Debug]: Source (NPC): Varmundt#0 at 1@gl_kh (149,41)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211414' (flag=1).
[Debug]: Source (NPC): Varmundt#0 at 1@gl_kh (149,41)
[Error]: npc_enable: Attempted to hide a non-existing NPC 'dup_1_110211413' (flag=0).
[Debug]: Source (NPC): Heinrich#1 at 1@gl_kh (149,100)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211415' (flag=1).
[Debug]: Source (NPC): Heinrich#1 at 1@gl_kh (149,100)
[Error]: npc_enable: Attempted to show a non-existing NPC 'dup_1_110211417' (flag=1).
[Debug]: Source (NPC): Heinrich#1 at 1@gl_kh (149,100)
[Debug]: NPCEvent 'dup_1_110211418::OnEnable' not found! (source: Heinrich#1)

 

** Renaming the duplicated NPCs names scripts/instance npcnames in the OldGlastHeimHard.txt fixed the issues and it's now working well.
 

  • screenrAthena006.thumb.jpg.8e78aba42fcf43d3c2007cdb147f0a3b.jpg


Credits:

  • Thanks again to this pull request #4219 by Questune09 for the NPC Sellers
  • Mob and Skill database got from this REQUEST. Replaced the NORMAL mode mobs into HARD mode.
  • Edited the quests IDs inside quest.db (There are questids for OGHH already written inside)
  • Changed the map instance locations from 1@gl_k / 2@gl_k to 1@gl_kh / 2@gl_kh
  • Euphy, Ziu, Heris, exneval, Secretdataz, Aleos for the script of OGH Instance.
  • rAthena community. (Browsing for scripts in the forums and learning it from other people lol)
     

 

 

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didn't look on this before lol.

 

kindly share the scripts to everyone too

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Hey,

 

I have modify the script but i have this error in the OGH Hard when I enter the first portal on the left and i kill the the first mob arriving. (All the others die  following the announcement and I have this error)

 

erreurOGHH.png.22f6d46faad7e425a581766d5391fd4b.png

Edited by Tiki59
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can someone Translate this to current .yml stuff?

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