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R>Item Seal NPC


ShiroNaito

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Good day ? I just want to request an npc that  will allow items to be trade ..

 

details

For Example the item Beelzebub Card is non tradable. In order to make it tradable I need to pay for POD and use this NPC . after paying and making it tradable, I can now sell it to players or trade it on storage or what so ever ..But in Order to wear it or use it you need to Unseal it.after sealing it this item will return in non trade state. Just like Dragon Nest Game you cannot trade unless you put stamp on the item.

 

 

Thankyou in advance guys 

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This is do-able via script. However you need to create two Berzebub cards, one that is bound, and one that is not bound in the database.

You can do this by adding item restrictions via db/pre-(re)/item_trade.txt

-	script	asdfasdf	-1,{
	mes "[ Trade ]";
	mes "Need "+getitemname(.req_itm)+" x"+.req_amt;
	menu "Yes",-;
	if(countitem(.req_itm) < .req_amt || countitem(.bnd_itm) < 1){
		mes "No pods";
		mes "No card";
		close;
	}
	mes "Got pods";
	delitem .req_itm,.req_amt;
	getitem .get_itm,1;
	close;
OnInit:
	.bnd_itm = 503;
	.req_itm = 501;
	.req_amt = 1000;
	.get_itm = 502;
end;
}

 

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This need a source edit. wherein the item will have crafted name "SEALED" on it or they can make another Attribute(not-broken, broken, sealed) well lot of things can do it.. You can go to source request and ask if someone can make it for free. if i would make this one. i wont be doing it for free. ^_~

Edited by Haruka Mayumi
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Thankyou master

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If you don't want to edit source code just try easy method like this.

 

Made 2 item that same item scripts this can be easily done by SDE program.

 

1.Get normal Sealed Drake Card (Non-Tradeable)

2.Go to POD > Exchange Sealed Drake Card to Sealed Drake Card(Stamp)

 

Edit#

Oh @Hijirikawa you and me post at the same time lol.

Edited by Start_
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Yes you can do it that way. it's just that. you need to patch everytime you want to add a sealed item[New Sealed Item].. add it on item_trade.txt.. Beelzebub is the example but it seems like you will be sealing other items(equips/useable/misc)..

I'll try to make a source of this and probably sell it here. Since this is a good idea. ^_~

Maintaining an Equip Random Option or Card would be good since you will sell it.
*seal and *unseal script command might be a good idea.

Edited by Haruka Mayumi
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