I've got a script, where I need something to happen after the player dies. But that something keeps happening every time the player dies even though I put an "end;" at the end. Sure, I can put there some condition before and after "announce", but is there some more elegant way to do that?
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daikatana_
Hi everybody,
I've got a script, where I need something to happen after the player dies. But that something keeps happening every time the player dies even though I put an "end;" at the end. Sure, I can put there some condition before and after "announce", but is there some more elegant way to do that?
Thanks a lot.
prt_fild01,261,360,2 script Blah 849,{ monster "prt_fild01",262,361,"Assassin",1647,1; end; OnPCDieEvent: announce "You are dead!!!!!!",4; end; }
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