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How to make hunter traps to not block moving into the same cell?


iraciz

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I'm trying to make hunter traps to not block moving into the same cell.

Right now you have to move through the trap to get trapped and moving on the trap is not possible. This makes moving through multiple traps (ankle snares in woe) annoying as it is hard to find a cell you can try to move to when there are traps blocking all possible cells you could move to.

 

Also most likely related to this somehow, in gvg flagged maps cursor turns to attack(sword) when targeting hunter traps. How to remove this too?

 

I'd like hunter traps to work pretty much like firepillar in terms of targeting and moving.

It would help a lot if I was told where stuff like this is set. (being able to move on firepillar unit, but trap unit blocks the cell like a player/npc would)

All help appreciated.

 

 

Ragnarok-Mobile-War-of-Heroes-icon.png

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Bump, I would like if someone shares the solution for this.

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this mechanic is really pissing me off =(

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I also want this. Can someone help us?

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same help with this.

 

BUMP!

anklesnare2.jpg anklesnare1.jpg

i see people  having this GRF or SPRITE or something.

anklesnaretrap.jpg

Edited by fruitmove
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Hello there, Can I ask  how you made the size of the traps bigger? :OO
thanks!

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