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Weapon Refine Skill (WhiteSmith) Messagebox


masterzeus

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Hi, I currently have this visual problem, when I use the WeaponRefine (Whitesmith) skill, the current weapon refine information does not appear, only the name.
Is it possible to display the Name + the current refine?
Thank you

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On 5/16/2019 at 7:29 AM, masterzeus said:

Hi, I currently have this visual problem, when I use the WeaponRefine (Whitesmith) skill, the current weapon refine information does not appear, only the name.
Is it possible to display the Name + the current refine?
Thank you

image.png

Only someone from official server can confirm or reject this statement. I spent some time analyzing it, and I can reproduce this problem on all client versions since 2010 up to 2017 and on different emulators (eathena, rathena, hercules). But in the packet structure we have a place for "refine", but I do not know why it is not displayed... 

 

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On 5/16/2019 at 12:29 PM, masterzeus said:

Hi, I currently have this visual problem, when I use the WeaponRefine (Whitesmith) skill, the current weapon refine information does not appear, only the name.
Is it possible to display the Name + the current refine?
Thank you

image.png

			pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
			if (per > rnd() % 100) {
				int ep=0;
				log_pick_pc(sd, LOG_TYPE_OTHER, -1, item);
				item->refine++;
				log_pick_pc(sd, LOG_TYPE_OTHER,  1, item);
				if(item->equip) {
					ep = item->equip;
					pc_unequipitem(sd,idx,3);
				}
				clif_delitem(sd,idx,1,3);
+				clif_additem(sd,idx,1,0);
				clif_upgrademessage(sd->fd, 0, item->nameid);
				clif_inventorylist(sd);
				clif_refine(sd->fd,0,idx,item->refine);
				achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, ditem->wlv, item->refine);
				if (ep)

Skill.c

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