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Fix Map Custom Texture: Black Spots


OscarScorp

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Hello.
I have added two custom textures to a map, these green and blue textures but it appears as to have black corners or spots as a pattern.
My textures are plain color green and blue respectively. Anyone knows how to properly add custom textures without having this issue?
Thanks in advance!

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Could be related to the lightmap.
Did you simply replace the texture files with your data folder only or did you actualy replace them using BrowEdit Map Editor?

Might be worth to open the map with BrowEdit and recalculate the lightmap.

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I think you're using a high end vCard? Run your client as admin and see if it fixes your problem.

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Sorry for the late reply!

These are brand new textures, I followed browedit's tutorials on YouTube.

I re-calculated the lightmaps in Browedit but it didn't fix the problem.

I also ran the client as administrator but the issue remains.

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im also having a problem with my custom texture.

when i add the images, the images load at browedit but in game the textures are all black.

i also use default texture from my data.grf, the texture doesnt have any problems.

and i experimented something, i added the default texture to my custom.grf now the default texture i put in my custom GRF is also black.

i think my custom.grf is wrong any tut in making custom texture grf for browedit?

note that i laready watch the tut at youtube. content creator brandon

 

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