if it's below 00:00 it becomes -00 : -00 negative. how can i stop it to 00:00 claim prize now?
Payon,161,240,3 script Playing Game 911,{
.@last = #lastTimeTalked + .countdown - gettimetick(2);
.@days = .@last / 60 / 60 / 24;
.@hours = .@last / 60 / 60 % 24;
.@minutes = .@last / 60 % 60;
.@seconds = .@last % 60;
mes .@rewname$;
mes "Sorry you can get the";
mes "Reward again after ";
mes ""+.@hours+":"+.@minutes+":"+.@seconds+"!";
close;
}
if (#lastTimeTalked + .countdown > gettimetick(2)) {
mes .@rewname$;
mes "Hello "+strcharinfo(0)+",I";
mes "am here to give you a daily";
mes "Reward. Do you want to have it?";
next;
switch(select("-Yes,sure!:-No,bye!:-Cancel")) {
case 1:
mes .@rewname$;
mes "Okay going to give you the item!";
next;
mes .@rewname$;
getitem .rewardid,@rewardamount;
mes "Okay have fun with it!";
set #lastTimeTalked,gettimetick(2);
close;
case 2:
mes .@rewname$;
mes "Okay goodbye!";
close;
case 3:
close;
}
}
OnInit:
.countdown = 60 * 60 * 24;
end;
}
Question
kitty14
Help me with this script please.
if it's below 00:00 it becomes -00 : -00 negative. how can i stop it to 00:00 claim prize now?
Payon,161,240,3 script Playing Game 911,{ .@last = #lastTimeTalked + .countdown - gettimetick(2); .@days = .@last / 60 / 60 / 24; .@hours = .@last / 60 / 60 % 24; .@minutes = .@last / 60 % 60; .@seconds = .@last % 60; mes .@rewname$; mes "Sorry you can get the"; mes "Reward again after "; mes ""+.@hours+":"+.@minutes+":"+.@seconds+"!"; close; } if (#lastTimeTalked + .countdown > gettimetick(2)) { mes .@rewname$; mes "Hello "+strcharinfo(0)+",I"; mes "am here to give you a daily"; mes "Reward. Do you want to have it?"; next; switch(select("-Yes,sure!:-No,bye!:-Cancel")) { case 1: mes .@rewname$; mes "Okay going to give you the item!"; next; mes .@rewname$; getitem .rewardid,@rewardamount; mes "Okay have fun with it!"; set #lastTimeTalked,gettimetick(2); close; case 2: mes .@rewname$; mes "Okay goodbye!"; close; case 3: close; } } OnInit: .countdown = 60 * 60 * 24; end; }
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