Yukihira Posted March 8, 2019 Share Posted March 8, 2019 Hey guys, I have been thinking about getting into GameDev. But before I take the leap on the coding language (and perhaps the engine), I wanted to pick the brains of some people here. Which language everyone prefers to use for activities like tool development, game development, etc... I know C++ or Java would be the majority's pick especially with game engines like Unity & Unreal around. Still wondering if other choices are also popular like Go, Rust, D, F#, etc. I see a client being written in D language, but not much activity so I am guessing only the owner is actively developing it. Quote Link to comment
Start_ Posted March 14, 2019 Share Posted March 14, 2019 I can't tell which one is best. I only know 1 language. Currently I'm on C# Unity. I made 2 games you can see it here https://kanintemsrisukgames.wordpress.com/2019/03/06/all-kt-games-links/ Quote Link to comment
Yukihira Posted March 14, 2019 Author Share Posted March 14, 2019 14 hours ago, TARTs said: I can't tell which one is best. I only know 1 language. Currently I'm on C# Unity. I made 2 games you can see it here https://kanintemsrisukgames.wordpress.com/2019/03/06/all-kt-games-links/ nice. btw how optimized is the games made in Unity? I have been planning to try Unity once i upgrade my system. Quote Link to comment
Start_ Posted March 15, 2019 Share Posted March 15, 2019 First I'm beginner I made bunch of bad code and game working fine with no lagging but loading into stage is slow. Now I learn more how to optimize them and made game load faster. Quote Link to comment