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Daily Rewards w/o npc


behemothcze

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i try to search and use some several scripts lying around but i think it its still need some modification .

i already make my own cutins (31days)

 

so i hope someone who have and could share the same i need .

- without npc and that will pop in your first log in  

- with commands for checking the chart and time to get the rewards

- limited to 1 ip to stop abuse

- @afk vendors can`t get the rewards
and also count the time event get dc and log in again

 

thanks in advance and sorry for my bad english .

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21 hours ago, TARTs said:

Use official attendance system.

image.png.e2b208770cd1bc69c46408fedd67840d.png

i try the official but it needs 2018 packetver.

#ifndef PACKETVER
	/// Do NOT edit this line! To set your client version, please do this instead:
	/// In Windows: Add this line in your src\custom\defines_pre.hpp file: #define PACKETVER YYYYMMDD
	/// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD
	#define PACKETVER 20170614
#endif

#ifndef PACKETVER_RE
	/// From this point on only kRO RE clients are supported
	#if PACKETVER > 20151104
		#define PACKETVER_RE
	#endif

i use @Stolao daily rewards and try to mod the script but it became a mess xD

//===== EinherjarRO Scripts ================================== 
//= Requested 
//===== By: ================================================== 
//= Stolao
//===== Current Version: =====================================
//= 2.1C
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= A reward system for players who play more frequently
//===== Todo =================================================
//= Make Logging out then it continue count
//===== Additional Comments: =================================
//= 2.00 Origional Make
//= 2.01 Fixed Logic Bug
//= 2.02 Fixed Year Multiplier
//= 2.03 Added an IP check
//= 2.04 Split Rewards up
//= 2.05 Move ip check to Daily reward collection
//= 2.06 Added ability to see next day via commands/relogging
//= 2.07 Added Delay
//= 2.08 Moved Delay to none VIP only
//= 2.09 Removed some useless lines
//= 2.0A Removed Menus due to bugs
//= 2.0B Fixed VIP Cutin
//= 2.0C Added it showing previos day cutin
//= 2.0D Added a for loop
//= 2.0E Fixed Ramined logged in time calculation (visual bug)
//= 2.0F Added a F_InsertPlural to "more minute"
//= 2.10 Added a Mac Check
//= 2.11 Changed the IP check to [Sader1992] version
//= 2.12 Enable Bound Type
//= 2.13 Added 'collectreward', 'dailyreward', 'collectdaily' Commands
//= 2.14 Added 'nextreward' Command
//= 2.15 Added Daily Buffs
//= 2.16 Added Exp Rewards
//= 2.17 Removed Reards for Autotraders
//= 2.18 Move Buffs to Daily so VIP wont trigger twice
//= 2.19 Optimized Slightly
//= 2.1A Fixed a bug with VIP getting bonus rewards in normal rewards
//= 2.1B Fixed some documentaion
//= 2.1C Fixed extra '['
//===== Contact Info: ========================================
//= [Stolao] 
//= Email: [email protected]
//============================================================
-	script	LOGIN	111,{
OnPCLoginEvent:
	if(!@logintime)
		@logintime = gettime(DT_YEAR) * 60 * 24 * 365 + gettime(DT_DAYOFYEAR) * 60 * 24 + gettime(DT_HOUR) * 60 + gettime(DT_MINUTE);
OnLoginCmnd:
	.@i = gettime(DT_YEAR) * 12 * 31 + gettime(DT_MONTH) * 31 + gettime(DT_DAYOFMONTH);
	if(.Reset && .@i > #LastDailyReward + 1)
		#DRewardCon = 0;
	if(.Reset && .@i > #LastVIPReward + 1)
		#VIPRewardCon = 0;
	.@VIPSize = getarraysize(.VIPRewards$);
	.@Size = getarraysize(.Rewards$);
	if(#DRewardCon >= .@Size && #VIPRewardCon >= .@VIPSize){
		#LastDailyReward = .@i;
		#LastVIPReward = .@i;
		end;
	}
	sleep2 1000;
	for(.@k = 0; .@k < 2; .@k++){
		if(!.@k){
			if(!vip_status(VIP_STATUS_ACTIVE) && .VIPRewards$[#VIPRewardCon + 1] != ""){
				//message strcharinfo(0),"[Daily Rewards]: Become a VIP for more rewards.";
				continue;
			} else if(#VIPRewardCon >= .@VIPSize){
				message strcharinfo(0),"[Daily Rewards]: No more VIP rewards remaining this month.";
				continue;
			} else if(.@i <= #LastVIPReward){
				message strcharinfo(0),"[Daily Rewards]: VIP Rewards already collected today";
				continue;
			}
		} else {
			if(#DRewardCon >= .@Size){
				message strcharinfo(0),"[Daily Rewards]: No more rewards remaining this month.";
				continue;
			} else if(.@i <= #LastDailyReward){
				message strcharinfo(0),"[Daily Rewards]: Rewards already collected today.";
				continue;
			}
		}
		if(!.@k)
			explode(.@XT$,.VIPRewards$[#VIPRewardCon + 1],",");
		else {
			if(.IPCheck){
				query_sql("SELECT account_id FROM `login` WHERE last_ip = '"+getcharip()+"'", .@AccountId);
				.@Size = getarraysize(.@AccountId);
				for(.@i=0; .@i < .@Size; .@i++){
					query_sql("SELECT `value` FROM `acc_reg_num` WHERE `account_id` = '"+.@AccountId[.@i]+"' AND `key` = '#LastDailyReward'",.@LastIp2);
					if(.@i <= .@LastIp2){
						message strcharinfo(0),"[Daily Rewards]: Rewards are limited to 1 per IP sorry.";
						continue;
					}
				}
			}
			if(.MacCheck){
				query_sql("SELECT last_unique_id FROM `login` WHERE account_id = "+getcharid(3)+"", .@last_unique_id$);
				query_sql("SELECT account_id FROM `login` WHERE last_unique_id = '"+.@last_unique_id$+"'", .@AccountId2);
				.@Size = getarraysize(.@AccountId2);
				for(.@i=0; .@i < .@Size; .@i++){
					query_sql("SELECT `value` FROM `acc_reg_num` WHERE `account_id` = '"+.@AccountId2[.@i]+"' AND `key` = '#LastDailyReward'",.@MacCheck2);
					if(.@i <= .@MacCheck2){
						message strcharinfo(0),"[Daily Rewards]: Rewards are limited to 1 per computer sorry.";
						continue;
					}
				}
			}
			if(.Rest){
				.@time = gettime(DT_YEAR) * 60 * 24 * 365 + gettime(DT_DAYOFYEAR) * 60 * 24 + gettime(DT_HOUR) * 60 + gettime(DT_MINUTE);
				if(.@time < @logintime + .Rest){
					.@delay = @logintime + .Rest - .@time;
					message strcharinfo(0),"[Daily Rewards]: to collect reward you must remain logged in for "+callfunc("F_InsertPlural",.@delay,"more minute")+".";
					continue;
				}	
			}
			deletearray .@XT$[0],getarraysize(.@XT$);
			.@NextDay = #DRewardCon + 1;
			explode(.@XT$,.Rewards$[.@NextDay],",");
		}
		if(checkvending() & 2 && .Mode & 256){
			message strcharinfo(0),"[Daily Rewards]: Venders cannot recive rewards.";
			end;
		}
		.@Size = getarraysize(.@XT$);
		deletearray .@TT[0],getarraysize(.@TT);
		deletearray .@itms[0],getarraysize(.@itms);
		deletearray .@qnts[0],getarraysize(.@qnts);
		for(.@x = y = 0; .@x < .@Size; .@x++)
			.@TT[.@x] = atoi(.@XT$[.@x]);
		if(.Mode & 1 && (.@TT[4] > 0 || .@vip[4] > 0)){
			.@Size = getarraysize(.@TT);
			for(.@x = 4; .@x <= .@Size - 1 ; .@x += 2){
				.@itms[.@y] = .@TT[.@x];
				.@qnts[.@y] = .@TT[.@x + 1];
				.@y++;
			}
			if(checkweight2(.@itms,.@qnts)){
				for(.@x = 0; .@x < .@y; .@x++){
					if(.Mode & 128)
						getitembound  .@itms[.@x], .@qnts[.@x], .Bound_Mode;
					else	getitem  .@itms[.@x], .@qnts[.@x];
				}
			} else {
				message strcharinfo(0),"[Daily Rewards]: You cannot carry the prizes, please use storage and relog.";
				continue;
			}
		}
		if(.Mode & 2 && (.@TT[1])){
			#Loyalty += .@TT[1];
			message strcharinfo(0),"[Daily Rewards]: Recieved "+ .@TT[1] +" "+.Points$;
		}
		if(.Mode & 4 && (.@TT[0])){
			zeny += .@TT[0];
			message strcharinfo(0),"[Daily Rewards]: Recieved "+ .@TT[0] +"z";
		}
		if(.Mode & 8 && (.@TT[3] || .@TT[4]))
			getexp .@TT[3], .@TT[4];

		if(!.@k){
			if(.Mode & 32)
				cutin .VIPCutins$[#VIPRewardCon],4;
			#VIPRewardCon++;
			#LastVIPReward = .@i;
			sleep2 1000;
			if(.Mode & 64)
				cutin .VIPCutins$[#VIPRewardCon],4;
			message strcharinfo(0),"[Daily Rewards]: You have collected your VIP reward, for "+callfunc("F_InsertPlural",#VIPRewardCon,"day")+" this month.";
		} else {
			if(.Mode & 16){
				.@Size = getarraysize(.BuffInfo);
				for(.@x = 0; .@x < .@Size; .@x += 4){
					if(.@NextDay == .BuffInfo[.@x + 1])
						sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3];
				}
			}
			if(.Mode & 32)
				cutin .Cutins$[#DRewardCon],4;
			#DRewardCon++;
			#LastDailyReward = .@i;
			sleep2 1000;
			if(.Mode & 64)
				cutin .Cutins$[#DRewardCon],4;
			message strcharinfo(0),"[Daily Rewards]: You have collected your daily reward, for "+callfunc("F_InsertPlural",#DRewardCon,"day")+" this month.";
		}	
		if(.Mode & 32 || .Mode & 64){
			sleep2 15000;
			cutin "",255;
		}
	}
	end;

OnNextCmnd:
	.@time = gettime(DT_YEAR) * 60 * 24 * 365 + gettime(DT_DAYOFYEAR) * 60 * 24 + gettime(DT_HOUR) * 60 + gettime(DT_MINUTE);
	if(.@time >= @logintime + .Rest){
		message strcharinfo(0),"[Daily Rewards]: your next reward is available.";
	} else {
		.@i = gettime(DT_YEAR) * 12 * 31 + gettime(DT_MONTH) * 31 + gettime(DT_DAYOFMONTH);
		if(.@i <= #LastDailyReward)
			message strcharinfo(0),"[Daily Rewards]: Your next reward will be aviable tomorrow.";
		else {
			.@days = (.@time >= @logintime + .Rest) / 60 / 24;
			.@hours = ((.@time >= @logintime + .Rest) / 60) % 24;
			.@mins = (.@time >= @logintime + .Rest) % 60;
			message strcharinfo(0),"[Daily Rewards]: You have "+ ((.@days) ? .@days +" Days " : "") + ((.@hours) ? .@hours +" Hours " : "") + ((.@mins) ? .@mins +" Minutes " : "") +"till your next reward.";
		}
		if(.Mode & 32 || .Mode & 64){
			if(.@NextDay >= getarraysize(.Rewards$))
				.@g = 0;
			else	.@g = #DRewardCon + 1;
			cutin .Cutins$[.@g],4;
		}
	}
	end;

OnHour00:
	if(gettime(DT_DAYOFMONTH) == 1){
		query_sql("DELETE FROM `acc_reg_num` WHERE `key` = '#DRewardCon' OR `key` = '#VIPRewardCon' OR `key` = '#LastVIPReward' OR `key` = '#LastDailyReward'");
		addrid(0);
		#DRewardCon = #VIPRewardCon = #LastVIPReward = #LastDailyReward = 0;
	}
	end;

OnInit:
	// Basic Settings
	//   1: Item | 2: Points | 4: Zeny | 8: Exp
	//   16: Gain Buffs
	//   32: Show Cutins | 64: Show Next Day Cutin
	//   128: Item Rewards Bound
	//   256: No Rewards for Autotraders 
	//     (a bit value, e.g. 3 = Items & Points from Multi)
	.Mode = 1|2|4|16|32|64|128|256;

	// Item Binding Mode
	//	 Bound_Account : Account Bound item
	//	 Bound_Guild   : Guild Bound item
	//	 Bound_Party   : Party Bound item
	//	 Bound_Char    : Character Bound item
	.Bound_Mode = Bound_Account;

	// To disable the command '@loginreward' comment the next lines
	// * Needs extra commands for typos
	//bindatcmd("relog","LOGIN::OnLoginCmnd",0,99);
	bindatcmd("collectreward",strnpcinfo(3)+"::OnLoginCmnd",0,99);
	//bindatcmd("dailyreward",strnpcinfo(3)+"::OnLoginCmnd",0,99);
	//bindatcmd("collectdaily",strnpcinfo(3)+"::OnLoginCmnd",0,99);
	bindatcmd("nextreward",strnpcinfo(3)+"::OnNextCmnd",0,99);

	// Reset days back to 0 on a skipped day.
	// Toggle 
	// [0] = Off
	// [1] = On
	.Reset = 0;

	// .Rest
	// Delay after login to collect rewards
	// In Minutes
	.Rest = 60;

	// Point Name
	.Points$ = "Loyalty Points";

	// Ip check to prevent multi accounts
	// Toggle 
	// [0] = Off
	// [1] = On
	.IPCheck = 0;

	// Consecutive Days Buff
	// Each buff contains 4 variables
	// <Type>,<Days>,<Duration>,<Rate>, // Buff 1
	// <Type>,<Days>,<Duration>,<Rate>, // Buff 2
	//   ...;
	//
	//  Example: 188,7,45,3
	//    -On the 7th day logged in Player gains +3 Str for 45 mins
	//
	//  Type is 188, which references which SC_ to use, SC_INCSTR in this example
	//     -For a full list of SC_ visit the db/const.txt
	//  Days is days buff is applied, in this example 7, so every 7th day, 14,21,28....
	//  Duration is buff duration is Minuits, in this example 45 mins
	//  Rate is buff val1, in this example player gains 3 Str
	setarray .BuffInfo
				,260,2,360,1	// Life Insurance for 360 on 2nd Day
				,198,3,120,10	// +10% Hp for 120 Mins on 3rd Day
				,260,4,360,1	// Life Insurance for 360 on 4th Day
				,196,5,120,25	// +25 Flee for 120 Mins on 5th Day
				,198,6,120,10	// +10% Hp for 120 Mins on 6th Day
				,257,7,240,50	// +50% Exp for 240 Mins on 7th Day
				,260,8,360,1	// Life Insurance for 360 on 8th Day
				,198,9,120,10	// +10% Hp for 120 Mins on 9th Day
				,196,10,120,25	// +25 Flee for 120 Mins on 10th Day

				,198,12,120,10	// +10% Hp for 120 Mins on 12th Day
				,257,14,240,50	// +50% Exp for 240 Mins on 14th Day
				,196,15,120,25	// +25 Flee for 120 Mins on 15th Day
				,260,16,360,1	// Life Insurance for 360 on 16th Day

				,198,18,120,10	// +10% Hp for 120 Mins on 18th Day
				,196,20,120,25	// +25 Flee for 120 Mins on 20th Day
				,257,21,240,50	// +50% Exp for 240 Mins on 21st Day
				,260,22,360,1	// Life Insurance for 360 on 22nd Day

				,198,24,120,10	// +10% Hp for 120 Mins on 24th Day
				,196,25,120,25	// +25 Flee for 120 Mins on 25th Day
				,260,26,360,1	// Life Insurance for 360 on 26th Day
				,198,27,120,10	// +10% Hp for 120 Mins on 27th Day
				,257,28,240,50	// +50% Exp for 240 Mins on 28th Day

				,196,30,120,25;	// +25 Flee for 120 Mins on 30th Day

	// Daily Prize items:
	//   "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc", // Day 1
	//   "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc"  // Day 2
	//   ...;
	// Total length of any days string must be 255 or shorter
	setarray .Rewards$[1],
		"0,0,0,0,12257,25",		// Day 1: 25 Cold Medicine
		"0,0,0,0,7621,2",		// Day 2: 2 token
		"0,0,0,0,12103,2",		// Day 3: 2 bloody branch
		"0,0,0,0,12214,2",		// Day 4: 2 convex mirror
		"0,0,0,0,12210,2",		// Day 5: 2 bubble gum
		"0,0,0,0,12257,50",		// Day 6: 50 cold medecine
		"0,0,0,0,6417,10",		// Day 7: 10 silvervine
		"0,0,0,0,12211,5",		// Day 8: 5 kafra card
		"0,0,0,0,12214,3",		// Day 9: 3 convex mirror
		"0,0,0,0,7621,3",		// Day 10: 3 token
		"0,0,0,0,12257,75",		// Day 11: 75 cold medicine
		"0,0,0,0,12212,10",				// Day 12: 10 G Fly
		"0,0,0,0,12103,3",				// Day 13: 3 Bloody branch
		"0,0,0,0,7776,3",				// Day 14: 3 gym pass
		"0,0,0,0,12103,5",				// Day 15: 5 bloody branch
		"0,0,0,0,12257,100",				// Day 16: 100 cold medicine
		"0,0,0,0,12210,3",				// Day 17: 3 bubble gum
		"0,0,0,0,7621,5",				// Day 18: 5 token
		"0,0,0,0,12257,150",				// Day 19: 150 cold medicine
		"0,0,0,0,12214,5",				// Day 20: 5 convex mirror
		"0,0,0,0,6417,20",				// Day 21: 20 silvervine
		"0,0,0,0,12210,5",				// Day 22: 5 bubble gum
		"0,0,0,0,12211,10",				// Day 23: 10 kafra card
		"0,0,0,0,12257,200",				// Day 24: 200 cold medicine
		"0,0,0,0,12103,10",				// Day 25: 10 blood branch
		"0,0,0,0,6488,500",				// Day 26: 500 invest ticket
		"0,0,0,0,7619,25",				// Day 27: 25 oridecon
		"0,0,0,0,7620,25",				// Day 28: 25 enrich eluminium
		"0,0,0,0,7620,500",						// Day 29: war badge 500
		"0,0,0,0,7620,3",						// Day 30: shadow box 3
		"0,0,0,0,7620,1";						// Day 31: 1 MCA


	// VIP Prize items:
	//   "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc", // Day 1
	//   "<Zeny>,<Points>,<BaseExp>,<JobExp>,<itemID-1>,<amount-1>,<itemID-2>,<amount-2>...etc"  // Day 2
	//   ...;
	// Total length of any days string must be 255 or shorter
	//
	// Note VIPs Collect both VIP and Normal Player rewards
	setarray .VIPRewards$[1],
		"0,0,0,0,12257,25",		// Day 1: 25 Cold Medicine
		"0,0,0,0,7621,2",		// Day 2: 2 token
		"0,0,0,0,12103,2",		// Day 3: 2 bloody branch
		"0,0,0,0,12214,2",		// Day 4: 2 convex mirror
		"0,0,0,0,12210,2",		// Day 5: 2 bubble gum
		"0,0,0,0,12257,50",		// Day 6: 50 cold medecine
		"0,0,0,0,6417,10",		// Day 7: 10 silvervine
		"0,0,0,0,12211,5",		// Day 8: 5 kafra card
		"0,0,0,0,12214,3",		// Day 9: 3 convex mirror
		"0,0,0,0,7621,3",		// Day 10: 3 token
		"0,0,0,0,12257,75",		// Day 11: 75 cold medicine
		"0,0,0,0,12212,10",				// Day 12: 10 G Fly
		"0,0,0,0,12103,3",				// Day 13: 3 Bloody branch
		"0,0,0,0,7776,3",				// Day 14: 3 gym pass
		"0,0,0,0,12103,5",				// Day 15: 5 bloody branch
		"0,0,0,0,12257,100",				// Day 16: 100 cold medicine
		"0,0,0,0,12210,3",				// Day 17: 3 bubble gum
		"0,0,0,0,7621,5",				// Day 18: 5 token
		"0,0,0,0,12257,150",				// Day 19: 150 cold medicine
		"0,0,0,0,12214,5",				// Day 20: 5 convex mirror
		"0,0,0,0,6417,20",				// Day 21: 20 silvervine
		"0,0,0,0,12210,5",				// Day 22: 5 bubble gum
		"0,0,0,0,12211,10",				// Day 23: 10 kafra card
		"0,0,0,0,12257,200",				// Day 24: 200 cold medicine
		"0,0,0,0,12103,10",				// Day 25: 10 blood branch
		"0,0,0,0,6488,500",				// Day 26: 500 invest ticket
		"0,0,0,0,7619,25",				// Day 27: 25 oridecon
		"0,0,0,0,7620,25",				// Day 28: 25 enrich eluminium
		"0,0,0,0,7620,500",						// Day 29: war badge 500
		"0,0,0,0,7620,3",						// Day 30: shadow box 3
		"0,0,0,0,7620,1";						// Day 31: 1 MCA

	// Cutin Array
	//	Shows a cutin before collecting for each date
	//	Start at 0 if showing next day
	setarray .Cutins$,
			"day1",
			"day2",
			"day3",
			"day4",
			"day5",
			"day6",
			"day7",
			"day8",
			"day9",
			"day10",
			"day11",
			"day12",
			"day13",
			"day14",
			"day15",
			"day16",
			"day17",
			"day18",
			"day19",
			"day20",
			"day21",
			"day22",
			"day23",
			"day24",
			"day25",
			"day26",
			"day27",
			"day28",
			"day29",
			"day30",
			"day31";

	// Cutin Array
	//	Shows a cutin on collecting for each date
	setarray .VIPCutins$,
			"day1",
			"day2",
			"day3",
			"day4",
			"day5",
			"day6",
			"day7",
			"day8",
			"day9",
			"day10",
			"day11",
			"day12",
			"day13",
			"day14",
			"day15",
			"day16",
			"day17",
			"day18",
			"day19",
			"day20",
			"day21",
			"day22",
			"day23",
			"day24",
			"day25",
			"day26",
			"day27",
			"day28",
			"day29",
			"day30",
			"day31";
end;

 

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Use official attendance system.

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On 3/8/2019 at 11:08 PM, behemothcze said:

i try to search and use some several scripts lying around but i think it its still need some modification .

i already make my own cutins (31days)

Attendance system.

 

On 3/8/2019 at 11:08 PM, behemothcze said:

- with commands for checking the chart and time to get the rewards

- limited to 1 ip to stop abuse

- @afk vendors can`t get the rewards
and also count the time event get dc and log in again

Script ONLY!

1.  bindatcmd

2.  query_sql  required??

3.  afk or idle checker (script command only???)

 

unless you crack the client and recompile it!

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