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how to fix blue and red team BG name


chitero666

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anyone know how to fix this ?

rathena

client   2018 06 20 

already i using Extended Battleground [eAmod BG] 

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Zephyrus, Easycore

unknown.png

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13 hours ago, chitero666 said:

anyone know how to fix this ?

rathena

client   2018 06 20 

already i using Extended Battleground [eAmod BG] 

Content Author
Zephyrus, Easycore

unknown.png

Made in Git Hash: '91169d7ebccccaf5008076383c89ff3a6c514a9e'
Repository (db/npc/clientside): https://github.com/xEasycore/ExtendedBG

DID YOU READ???

Note: This release is not stable, use it at your own risk.

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On 2/13/2019 at 12:56 PM, utofaery said:

Made in Git Hash: '91169d7ebccccaf5008076383c89ff3a6c514a9e'
Repository (db/npc/clientside): https://github.com/xEasycore/ExtendedBG

DID YOU READ???

Note: This release is not stable, use it at your own risk.

thanks for your solution.

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What language you used?

seen /src/common/msg_conf.hpp

     // Multilanguage System.
     // Define which languages to enable (bitmask).
     // 0xFFF will enable all, while 0x000 will enable English only.
 

enum lang_types {
    LANG_RUS = 0x01,
    LANG_SPN = 0x02,
    LANG_GRM = 0x04,
    LANG_CHN = 0x08,
    LANG_MAL = 0x10,
    LANG_IDN = 0x20,
    LANG_FRN = 0x40,
    LANG_POR = 0x80,
    LANG_THA = 0x100,
    LANG_MAX
};

#ifndef LANG_ENABLE
    // Multilanguage System.
    // Define which languages to enable (bitmask).
    // 0xFFF will enable all, while 0x000 will enable English only.
    #define LANG_ENABLE 0x000
#endif
 

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On 2/14/2019 at 11:58 PM, X-EcutiOnner said:

What language you used?

seen /src/common/msg_conf.hpp

     // Multilanguage System.
     // Define which languages to enable (bitmask).
     // 0xFFF will enable all, while 0x000 will enable English only.
 

enum lang_types {
    LANG_RUS = 0x01,
    LANG_SPN = 0x02,
    LANG_GRM = 0x04,
    LANG_CHN = 0x08,
    LANG_MAL = 0x10,
    LANG_IDN = 0x20,
    LANG_FRN = 0x40,
    LANG_POR = 0x80,
    LANG_THA = 0x100,
    LANG_MAX
};

#ifndef LANG_ENABLE
    // Multilanguage System.
    // Define which languages to enable (bitmask).
    // 0xFFF will enable all, while 0x000 will enable English only.
    #define LANG_ENABLE 0x000
#endif
 

I used image.png.b13d63eb67add5e67fb4d3ec9ac4ff43.png

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