Sensei334 Posted February 1, 2019 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 24 Reputation: 0 Joined: 12/01/18 Last Seen: March 11, 2019 Share Posted February 1, 2019 Hi i need shop for trade mi RPS points of this script geffen,130,69,1 script Ragnarok#2 -1,{ OnInit: OnClock0135: OnClock0235: OnClock0335: OnClock0435: OnClock0535: OnClock0635: OnClock0735: OnClock0835: OnClock0935: OnClock1035: OnClock1135: OnClock1235: OnClock1335: OnClock1435: OnClock1535: OnClock1644: OnClock1735: OnClock1835: OnClock1935: OnClock2035: OnClock2135: OnClock2235: OnClock2335: OnClock0035: announce "Se ha iniciado una Invasion en la Ciudad de Jawaii !!!!",bc_all; set $Monsters_2,32; monster "jawaii",0,0,"Amon Ra",1511,1,"Ragnarok#2::OnMyMobDead"; // 1 monster "jawaii",0,0,"Atroce",1785,1,"Ragnarok#2::OnMyMobDead"; // 2 monster "jawaii",0,0,"White Lady",1630,1,"Ragnarok#2::OnMyMobDead";// 3 monster "jawaii",0,0,"Baphomet",1039,1,"Ragnarok#2::OnMyMobDead";// 4 monster "jawaii",0,0,"Dark Lord",1272,1,"Ragnarok#2::OnMyMobDead";// 5 monster "jawaii",0,0,"Detardeurus",1719,1,"Ragnarok#2::OnMyMobDead";// 6 monster "jawaii",0,0,"Doppelganger",1046,1,"Ragnarok#2::OnMyMobDead";// 7 monster "jawaii",0,0,"Dracula",1389,1,"Ragnarok#2::OnMyMobDead";// 8 monster "jawaii",0,0,"Drake",1112,1,"Ragnarok#2::OnMyMobDead";// 9 monster "jawaii",0,0,"Eddga",1115,1,"Ragnarok#2::OnMyMobDead";// 10 monster "jawaii",0,0,"Evil Snake Lord",1418,1,"Ragnarok#2::OnMyMobDead";// 11 monster "jawaii",0,0,"Garm",1252,1,"Ragnarok#2::OnMyMobDead";// 12 monster "jawaii",0,0,"Turtle General",1312,1,"Ragnarok#2::OnMyMobDead";// 13 monster "jawaii",0,0,"Golden Thief Bug",1086,1,"Ragnarok#2::OnMyMobDead";// 14 monster "jawaii",0,0,"Gopinich",1885,1,"Ragnarok#2::OnMyMobDead";// 15 monster "jawaii",0,0,",Incantation Samurai",1492,1,"Ragnarok#2::OnMyMobDead";// 16 monster "jawaii",0,0,"Stormy Knight",1251,1,"Ragnarok#2::OnMyMobDead";// 17 monster "jawaii",0,0,"Amon Ra",1511,1,"Ragnarok#2::OnMyMobDead";// 18 monster "jawaii",0,0,"Lady Tanee",1688,1,"Ragnarok#2::OnMyMobDead";// 19 monster "jawaii",0,0,"Lord of Death",1373,1,"Ragnarok#2::OnMyMobDead";// 20 monster "jawaii",0,0,"Maya",1147,1,"Ragnarok#2::OnMyMobDead";// 21 monster "jawaii",0,0,"Mistress",1059,1,"Ragnarok#2::OnMyMobDead";// 22 monster "jawaii",0,0,"Moonlight Flower",1150,1,"Ragnarok#2::OnMyMobDead";// 23 monster "jawaii",0,0,"Orc Hero",1087,1,"Ragnarok#2::OnMyMobDead";// 24 monster "jawaii",0,0,"Orc Lord",1190,1,"Ragnarok#2::OnMyMobDead";// 25 monster "jawaii",0,0,"Osiris",1038,1,"Ragnarok#2::OnMyMobDead";// 26 monster "jawaii",0,0,"Pharaoh",1157,1,"Ragnarok#2::OnMyMobDead";// 27 monster "jawaii",0,0,"Phreeoni",1159,1,"Ragnarok#2::OnMyMobDead";// 28 monster "jawaii",0,0,"RSX-0806",1623,1,"Ragnarok#2::OnMyMobDead";// 29 monster "jawaii",0,0,"Tao Gunka",1583,1,"Ragnarok#2::OnMyMobDead";// 30 monster "jawaii",0,0,"Turtle General",1312,1,"Ragnarok#2::OnMyMobDead";// 31 monster "jawaii",0,0,"Vesper",1685,1,"Ragnarok#2::OnMyMobDead";// 32 end; OnMyMobDead: set #RPs,#RPs+1; set $Monsters_2,$Monsters_2-1; if ($Monsters_2 == 31) { announce "Quedan 31 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 30) { announce "Quedan 30 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 29) { announce "Quedan 29 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 28) { announce "Quedan 28 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 27) { announce "Quedan 27 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 26) { announce "Quedan 26 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 25) { announce "Quedan 25 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 24) { announce "Quedan 24 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 23) { announce "Quedan 23 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 22) { announce "Quedan 22 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 21) { announce "Quedan 21 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 20) { announce "Quedan 20 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 19) { announce "Quedan 19 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 18) { announce "Quedan 18 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 17) { announce "Quedan 17 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 16) { announce "Quedan 16 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 15) { announce "Quedan 15 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 14) { announce "Quedan 14 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 13) { announce "Quedan 13 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 12) { announce "Quedan 12 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 11) { announce "Quedan 11 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 10) { announce "Quedan 10 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 9) { announce "Quedan 9 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 8) { announce "Quedan 8 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 7) { announce "Quedan 7 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 6) { announce "Quedan 6 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 5) { announce "Quedan 5 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 4) { announce "Quedan 4 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 3) { announce "Quedan 3 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 2) { announce "Quedan 2 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 1) { announce "Queda 1 monstruo en jawaii.",bc_all; } if ($Monsters_2 == 0) { announce "Felicidades " + strcharinfo(0) + " que mato al ultimo invasor que quedaba",bc_all,"008800"; } end; } Quote Link to comment Share on other sites More sharing options...
0 utofaery Posted February 1, 2019 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 228 Reputation: 19 Joined: 10/27/12 Last Seen: March 17, 2019 Share Posted February 1, 2019 (edited) Refined and can easily configured. - script Ragnarok#2 -1,{ OnClock0135: OnClock0235: OnClock0335: OnClock0435: OnClock0535: OnClock0635: OnClock0735: OnClock0835: OnClock0935: OnClock1035: OnClock1135: OnClock1235: OnClock1335: OnClock1435: OnClock1535: OnClock1644: OnClock1735: OnClock1835: OnClock1935: OnClock2035: OnClock2135: OnClock2235: OnClock2335: OnClock0035: OnTest: setarray .@MobName$[0],"Amon Ra","Atroce","White Lady","Baphomet","Dark Lord","Detardeurus","Doppelganger","Dracula","Drake","Eddga","Evil Snake Lord","Garm","Turtle General","Golden Thief Bug","Gopinich",",Incantation Samurai","Stormy Knight","Amon Ra","Lady Tanee","Lord of Death","Maya","Mistress","Moonlight Flower","Orc Hero","Orc Lord","Osiris","Pharaoh","Phreeoni","RSX-0806","Tao Gunka","Turtle General","Vesper"; setarray .@MobID[0],1511,1785,1630,1039,1272,1719,1046,1389,1112,1115,1418,1252,1312,1086,1885,1492,1251,1511,1688,1373,1147,1059,1150,1087,1190,1038,1157,1159,1623,1583,1312,1685; .@mapName$ = "jawaii"; .@x = 0; .@y = 0; $Monsters_2 = getarraysize(.@mobName$); announce (" .@mapName$ :: " + .@mapName$ + " .@x " + .@x + " .@y " + .@y ),bc_all; announce (" mobname size :: " + getarraysize(.@MobName$) + " MobID size " + getarraysize(.@MobID) ),bc_all; announce "Se ha iniciado una Invasion en la Ciudad de Jawaii !!!!",bc_all; for ( .@i = 0 ; .@i < getarraysize(.@mobName$); ++.@i) { monster .@mapName$,.@x,.@y,.@mobName$[.@i],.@mobID[.@i],1,"Ragnarok#2::OnMyMobDead"; } end; OnMyMobDead: announce strcharinfo(0) + " has 1 RPs gained ",bc_all; #RPs += 1; $Monsters_2 -= 1; if ($Monsters_2 > 0) { announce "Felicidades " + strcharinfo(0) + " que mato al ultimo invasor que quedaba",bc_all,"008800"; } else { announce "Queda " + $Monsters_2 + " monstruo en jawaii.",bc_all; } end; } jawaii,247,190,1 script Hefesto#Jea1 813,{ mes "Bem Vindo"; mes "Hoje estamos vendendo diversos Conjuntos de Itens Especiais."; next; mes "Como você prefere pagar?"; if ( getgmlevel() >= 90 ) { switch(select("RPs Point","RPs Shop","Test Event","Bye~")) { case 1: #RPs = #RPs + 1000; dispbottom ( " #RPs :: " + #RPs ) ; close2; end; case 2: callshop "shop3#xJea",1; end; case 4: close; case 3: close2; donpcevent "Ragnarok#2::OnTest"; end; } } if ( getgmlevel() < 90 ) { switch(select("RPs Shop","Bye~")) { case 1: callshop "shop3#xJea",1; end; case 2: close; } } } - pointshop shop3#xJea -1,#RPs,4001:1 Edited February 1, 2019 by utofaery 1 Quote Link to comment Share on other sites More sharing options...
Question
Sensei334
Hi i need shop for trade mi RPS points of this script
geffen,130,69,1 script Ragnarok#2 -1,{ OnInit: OnClock0135: OnClock0235: OnClock0335: OnClock0435: OnClock0535: OnClock0635: OnClock0735: OnClock0835: OnClock0935: OnClock1035: OnClock1135: OnClock1235: OnClock1335: OnClock1435: OnClock1535: OnClock1644: OnClock1735: OnClock1835: OnClock1935: OnClock2035: OnClock2135: OnClock2235: OnClock2335: OnClock0035: announce "Se ha iniciado una Invasion en la Ciudad de Jawaii !!!!",bc_all; set $Monsters_2,32; monster "jawaii",0,0,"Amon Ra",1511,1,"Ragnarok#2::OnMyMobDead"; // 1 monster "jawaii",0,0,"Atroce",1785,1,"Ragnarok#2::OnMyMobDead"; // 2 monster "jawaii",0,0,"White Lady",1630,1,"Ragnarok#2::OnMyMobDead";// 3 monster "jawaii",0,0,"Baphomet",1039,1,"Ragnarok#2::OnMyMobDead";// 4 monster "jawaii",0,0,"Dark Lord",1272,1,"Ragnarok#2::OnMyMobDead";// 5 monster "jawaii",0,0,"Detardeurus",1719,1,"Ragnarok#2::OnMyMobDead";// 6 monster "jawaii",0,0,"Doppelganger",1046,1,"Ragnarok#2::OnMyMobDead";// 7 monster "jawaii",0,0,"Dracula",1389,1,"Ragnarok#2::OnMyMobDead";// 8 monster "jawaii",0,0,"Drake",1112,1,"Ragnarok#2::OnMyMobDead";// 9 monster "jawaii",0,0,"Eddga",1115,1,"Ragnarok#2::OnMyMobDead";// 10 monster "jawaii",0,0,"Evil Snake Lord",1418,1,"Ragnarok#2::OnMyMobDead";// 11 monster "jawaii",0,0,"Garm",1252,1,"Ragnarok#2::OnMyMobDead";// 12 monster "jawaii",0,0,"Turtle General",1312,1,"Ragnarok#2::OnMyMobDead";// 13 monster "jawaii",0,0,"Golden Thief Bug",1086,1,"Ragnarok#2::OnMyMobDead";// 14 monster "jawaii",0,0,"Gopinich",1885,1,"Ragnarok#2::OnMyMobDead";// 15 monster "jawaii",0,0,",Incantation Samurai",1492,1,"Ragnarok#2::OnMyMobDead";// 16 monster "jawaii",0,0,"Stormy Knight",1251,1,"Ragnarok#2::OnMyMobDead";// 17 monster "jawaii",0,0,"Amon Ra",1511,1,"Ragnarok#2::OnMyMobDead";// 18 monster "jawaii",0,0,"Lady Tanee",1688,1,"Ragnarok#2::OnMyMobDead";// 19 monster "jawaii",0,0,"Lord of Death",1373,1,"Ragnarok#2::OnMyMobDead";// 20 monster "jawaii",0,0,"Maya",1147,1,"Ragnarok#2::OnMyMobDead";// 21 monster "jawaii",0,0,"Mistress",1059,1,"Ragnarok#2::OnMyMobDead";// 22 monster "jawaii",0,0,"Moonlight Flower",1150,1,"Ragnarok#2::OnMyMobDead";// 23 monster "jawaii",0,0,"Orc Hero",1087,1,"Ragnarok#2::OnMyMobDead";// 24 monster "jawaii",0,0,"Orc Lord",1190,1,"Ragnarok#2::OnMyMobDead";// 25 monster "jawaii",0,0,"Osiris",1038,1,"Ragnarok#2::OnMyMobDead";// 26 monster "jawaii",0,0,"Pharaoh",1157,1,"Ragnarok#2::OnMyMobDead";// 27 monster "jawaii",0,0,"Phreeoni",1159,1,"Ragnarok#2::OnMyMobDead";// 28 monster "jawaii",0,0,"RSX-0806",1623,1,"Ragnarok#2::OnMyMobDead";// 29 monster "jawaii",0,0,"Tao Gunka",1583,1,"Ragnarok#2::OnMyMobDead";// 30 monster "jawaii",0,0,"Turtle General",1312,1,"Ragnarok#2::OnMyMobDead";// 31 monster "jawaii",0,0,"Vesper",1685,1,"Ragnarok#2::OnMyMobDead";// 32 end; OnMyMobDead: set #RPs,#RPs+1; set $Monsters_2,$Monsters_2-1; if ($Monsters_2 == 31) { announce "Quedan 31 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 30) { announce "Quedan 30 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 29) { announce "Quedan 29 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 28) { announce "Quedan 28 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 27) { announce "Quedan 27 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 26) { announce "Quedan 26 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 25) { announce "Quedan 25 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 24) { announce "Quedan 24 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 23) { announce "Quedan 23 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 22) { announce "Quedan 22 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 21) { announce "Quedan 21 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 20) { announce "Quedan 20 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 19) { announce "Quedan 19 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 18) { announce "Quedan 18 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 17) { announce "Quedan 17 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 16) { announce "Quedan 16 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 15) { announce "Quedan 15 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 14) { announce "Quedan 14 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 13) { announce "Quedan 13 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 12) { announce "Quedan 12 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 11) { announce "Quedan 11 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 10) { announce "Quedan 10 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 9) { announce "Quedan 9 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 8) { announce "Quedan 8 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 7) { announce "Quedan 7 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 6) { announce "Quedan 6 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 5) { announce "Quedan 5 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 4) { announce "Quedan 4 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 3) { announce "Quedan 3 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 2) { announce "Quedan 2 monstruos en jawaii.",bc_all; } if ($Monsters_2 == 1) { announce "Queda 1 monstruo en jawaii.",bc_all; } if ($Monsters_2 == 0) { announce "Felicidades " + strcharinfo(0) + " que mato al ultimo invasor que quedaba",bc_all,"008800"; } end; }
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