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Headgear Sprites from Updated kRO Client will not show


Sumi

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Hi, I'm not sure what I'm doing wrong here.

I updated my kRO Client and tried using the 31173 and above costume headgears, and they won't show up in-game at all.

I updated my iteminfo.lua (from zackdreaver's RE English Translation) to include said items and checked the sprites they used, for example [31249] Costume Rabbit Hopping.

 

I have these files checked on my GRF:

data\texture\유저인터페이스\collection\Rabbit_Hopping.bmp (It does show up the illustration on the game when you right-click it for descriptions)

data\texture\유저인터페이스\item\Rabbit_Hopping.bmp (I can also see the item on my inventory AND when dragging it)

data\sprite\악세사리\여\여_Rabbit_Hopping.spr

data\sprite\악세사리\남\여_Rabbit_Hopping.act

data\sprite\악세사리\남\남_Rabbit_Hopping.spr

data\sprite\악세사리\남\남_Rabbit_Hopping.act

data\sprite\아이템\Rabbit_Hopping.spr

data\sprite\아이템\Rabbit_Hopping.act

 

This is how it looks like on the iteminfo.lua, so I know it is using the Rabbit_Hopping name for its resource:

	[31249] = {
		unidentifiedDisplayName = "Hat",
		unidentifiedResourceName = "캡",
		unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
		identifiedDisplayName = "Costume Hopping Rabbit",
		identifiedResourceName = "Rabbit_Hopping",
		identifiedDescriptionName = {
			"A cute hat with long ears hanging off it!",
			"Costume:^6666CC Headgear^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^006600 0^000000",
			"Level Requirement:^006600 1^000000",
			"Jobs:^6666CC All^000000"
		},
		slotCount = 0,
		ClassNum = 1635,
		costume = true
	},

 

This is also how the Costume on my item_db.txt looks like:

31249,C_Rabbit_Hopping,C Hopping Rabbit,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1635,{},{},{}

It does have a ViewID and the works.

 

What am I missing here? Is there another file that defines how an item sprite will look on your character? I'm so confused. I just want my cute headgear. ?

I am not sure what rAthena version I'm using since it used to literally say "cannot determine SVN Version" when booting up the game, all I know is that it is rAthena 01.03.2017 based on the README file.

Edited by Sumi
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2 hours ago, Sumi said:

Hi, I'm not sure what I'm doing wrong here.

I updated my kRO Client and tried using the 31173 and above costume headgears, and they won't show up in-game at all.

I updated my iteminfo.lua (from zackdreaver's RE English Translation) to include said items and checked the sprites they used, for example [31249] Costume Rabbit Hopping.

 

I have these files checked on my GRF:

data\texture\유저인터페이스\collection\Rabbit_Hopping.bmp (It does show up the illustration on the game when you right-click it for descriptions)

data\texture\유저인터페이스\item\Rabbit_Hopping.bmp (I can also see the item on my inventory AND when dragging it)

data\sprite\악세사리\여\여_Rabbit_Hopping.spr

data\sprite\악세사리\남\여_Rabbit_Hopping.act

data\sprite\악세사리\남\남_Rabbit_Hopping.spr

data\sprite\악세사리\남\남_Rabbit_Hopping.act

data\sprite\아이템\Rabbit_Hopping.spr

data\sprite\아이템\Rabbit_Hopping.act

 

This is how it looks like on the iteminfo.lua, so I know it is using the Rabbit_Hopping name for its resource:


	[31249] = {
		unidentifiedDisplayName = "Hat",
		unidentifiedResourceName = "캡",
		unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
		identifiedDisplayName = "Costume Hopping Rabbit",
		identifiedResourceName = "Rabbit_Hopping",
		identifiedDescriptionName = {
			"A cute hat with long ears hanging off it!",
			"Costume:^6666CC Headgear^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^006600 0^000000",
			"Level Requirement:^006600 1^000000",
			"Jobs:^6666CC All^000000"
		},
		slotCount = 0,
		ClassNum = 1635,
		costume = true
	},

 

This is also how the Costume on my item_db.txt looks like:


31249,C_Rabbit_Hopping,C Hopping Rabbit,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1635,{},{},{}

It does have a ViewID and the works.

 

What am I missing here? Is there another file that defines how an item sprite will look on your character? I'm so confused. I just want my cute headgear. ?

I am not sure what rAthena version I'm using since it used to literally say "cannot determine SVN Version" when booting up the game, all I know is that it is rAthena 01.03.2017 based on the README file.

accessoryid.lub and accname.lub

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2 hours ago, Chaos92 said:

accessoryid.lub and accname.lub

Wow, those filenames are misleading. I seriously thought they were just for "accessories" as their name implied.

I guess I underestimated korean localization.

 

Thanks alot, that fixed it by the way.

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