instinctboy Posted December 16, 2018 Share Posted December 16, 2018 How to change twice damage Bowling Bash skill to single hit. Thannks Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted December 17, 2018 Share Posted December 17, 2018 Try removing the self-collision part in skill.cpp: // Self-collision if(bl->x >= min_x && bl->x <= max_x && bl->y >= min_y && bl->y <= max_y) skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,(flag&0xFFF)>0?SD_ANIMATION:0); Damage you can set in battle.cpp: case KN_BOWLINGBASH: case MS_BOWLINGBASH: skillratio += 40 * skill_lv; break; Change it to: case KN_BOWLINGBASH: case MS_BOWLINGBASH: skillratio += 100 + 80 * skill_lv; break; For double damage. 1 Quote Link to comment Share on other sites More sharing options...
0 instinctboy Posted December 17, 2018 Author Share Posted December 17, 2018 3 hours ago, Playtester said: Try removing the self-collision part in skill.cpp: // Self-collision if(bl->x >= min_x && bl->x <= max_x && bl->y >= min_y && bl->y <= max_y) skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,(flag&0xFFF)>0?SD_ANIMATION:0); Damage you can set in battle.cpp: case KN_BOWLINGBASH: case MS_BOWLINGBASH: skillratio += 40 * skill_lv; break; Change it to: case KN_BOWLINGBASH: case MS_BOWLINGBASH: skillratio += 100 + 80 * skill_lv; break; For double damage. Well Thanks.It work. Quote Link to comment Share on other sites More sharing options...
How to change twice damage Bowling Bash skill to single hit.
Thannks
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