By this way, i have to set the ID_MOB wich will give the X_POINTS, and how many points it will give. I was wonderwing if it's possible to do something like this:
OnNPCKillEvent:set variable, variable + X_POINTS;
I want to get the X_POINTS exactly the same as shown at @showexp command. It's too much work setting mob by mob and it's X_POINTS. Another problem is the job_exp_rate and the renewal levelling.
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LucianoCP
Hey, guys.
I want to know if it's possible to set the job experience gained from a killed mob to a variable. Look, the default script is something like this:
By this way, i have to set the ID_MOB wich will give the X_POINTS, and how many points it will give. I was wonderwing if it's possible to do something like this:
I want to get the X_POINTS exactly the same as shown at @showexp command. It's too much work setting mob by mob and it's X_POINTS. Another problem is the job_exp_rate and the renewal levelling.
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