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Custom passive skill creation


Echoes

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Hello,

Lately I was trying to create some passive skills for my server, and followed the guide on the wiki, but that one is for active skills that the player must level up. I am looking for a way to create passive skills that level up when reaching some condition (not the player leveling up them).

I am still googling ways to do it but found nothing yet. How can I create those?

 

Any help will be appreciated.

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6 hours ago, Echoes said:

Hello,

Lately I was trying to create some passive skills for my server, and followed the guide on the wiki, but that one is for active skills that the player must level up. I am looking for a way to create passive skills that level up when reaching some condition (not the player leveling up them).

I am still googling ways to do it but found nothing yet. How can I create those?

 

Any help will be appreciated.

just copy any passive skill and read this

all information you need can found on this link https://github.com/rathena/rathena/blob/master/db/pre-re/skill_db.txt

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theres 2 versions of the addskill command in script command that you can use with npcs and events, one of them will work like this :

player 1 has passive level 2 .  this next goal takes will get him to level 4.... ok one script will let him skip all the levels and the other version will only work if he had the previous one... just add it to your skill tree somewhere , lvl 1 , unlevelable (pretty sure quest will make it unlevelable) then just do your thing? 

 

but if your asking for something like when i get job level 50 i unlock a new passive that gives me 50ASPD + or something i dont know without talking to an npc

Edited by lllaaazzz
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