I have this issue...
- GM has @warp
- Player Not
- Player write @warp / @warp appears in chat like text (Expected behaviour: @warp is Unknown Command)
- Player writes @dasdasdasd / @dasdasdasd appears in chat like text (Expected behaviour: @dasdasdasd is Unknown Command)
- GM writes @dasdasdasd / @dasdasdasd is Unknown Command (OK!)
In a nutshell.. I need to show "@<command> is Unknown Command" if player doesn't have that command or if the command doesn't exists.
A