I have this issue... - GM has @warp - Player Not - Player write @warp  / @warp appears in chat like text (Expected behaviour: @warp is Unknown Command) - Player writes @dasdasdasd  / @dasdasdasd appears in chat like text (Expected behaviour: @dasdasdasd is Unknown Command) - GM writes @dasdasdasd / @dasdasdasd is Unknown Command (OK!) In a nutshell.. I need to show "@<command> is Unknown Command" if player doesn't have that command or if the command doesn't exists. A