Hii! Is there any way to change one type of GAT to another one without having to change the whole map? Like when you change a texture. Or does someone have a Browedit 2 plugin for this task? It will take me years to change it all from green to light blue (to avoid making Holy Water anywhere), since this map of mine has thousand of trees and carefully placed objects with "snipable GAT", and it's already taken me a very long time to change 1/8 fo the map from green to light blue >.>
Someone suggested me to change the map's height so that Holy Water can only be made in the actual water level, but no matter what height I put the water on (I've tried -20, 14, 10, 0, 15, 20...), and no matter the terrain and gat level, everywhere with green gat still lets you make Holy Water anywhere.
Unless there's another solution for this :3
Thanks in advance!
Edit: Adding the GRF and not just the GAT to the map cache solves this problem!
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Mina-chan
Hii! Is there any way to change one type of GAT to another one without having to change the whole map? Like when you change a texture. Or does someone have a Browedit 2 plugin for this task? It will take me years to change it all from green to light blue (to avoid making Holy Water anywhere), since this map of mine has thousand of trees and carefully placed objects with "snipable GAT", and it's already taken me a very long time to change 1/8 fo the map from green to light blue >.>
Edited by Mina-chanSomeone suggested me to change the map's height so that Holy Water can only be made in the actual water level, but no matter what height I put the water on (I've tried -20, 14, 10, 0, 15, 20...), and no matter the terrain and gat level, everywhere with green gat still lets you make Holy Water anywhere.
Unless there's another solution for this :3
Thanks in advance!
Edit: Adding the GRF and not just the GAT to the map cache solves this problem!
Solved.
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