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# Random Box/Egg Function Script

## Question

Posted (edited)
function	script	box____	{
setarray [email protected],  14003, 100,
14003, 100,
12914, 100,
12914, 100,
12913, 100,
12913, 100,
12900, 100,
12900, 100,
13990, 100,
13990, 100,
14158, 100,
14158, 100,
12909, 100,
12909, 100,
14004, 100,
14004, 100,
12221, 100,
12221, 100,
7776, 100,
7776, 100,
12213, 15,
6320, 15,
19599, 3,
20221, 3,
19952, 3,
19664, 3,
19954, 3,
20313, 3,
19589, 3,
19596, 3;

set [email protected], getarraysize( [email protected] );
for( set [email protected], 1; [email protected] < [email protected]; [email protected] += 2 ) {
[email protected][[email protected]] = [email protected] + [email protected][[email protected]];
[email protected] += [email protected][[email protected]];
}
[email protected] = rand( [email protected] +1 );
for( set [email protected], 1; [email protected] < [email protected]; [email protected] += 2 )
if( [email protected][[email protected]] > [email protected] )
break;
getitem [email protected][ [email protected] ], 1;
end;
}

How can I make the 3% chance to be announced in all maps?

and >=15% there will be no announcement.

Edited by kayko11

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Posted (edited)
1 hour ago, crazyarashi said:

Thank you @crazyarashi can you double check if the code I edited if it is correct?

function	script	box____	{
setarray .i1[1],14003,14003,12914,12914,12913,12913,12900,12900,13990,13990,14158,14158,12909,12909,14004,14004,12221,12221,7776,7776; // Common Items
set .i1rand,rand(1,20); // Randomize Common Items; just change max amount if you add items
setarray .i2[1],12213,6320; // Rare Items
set .i2rand,rand(1,2); // Randomize Rare Items; just change max amount if you add items
setarray .i3[1],19599,20221,19952,19664,19954,20313,19589,19596; // Super Rare Items
set .i3rand,rand(1,8); //Randomize Super Rare Items; just change max amount if you add items
set .chance, rand(100);

// Super Rare Item 3%
if (.chance == 3){
getitem .i3[.i3rand],1;
announce "["+strcharinfo(0)+"] won a ["+getitemname(.i3[.i3rand])+"] from the Lucky Egg.",0;
end;
}

// Rare Item 15%
else if (.chance == 15){
getitem .i2[.i2rand],1;
announce "["+strcharinfo(0)+"] won a ["+getitemname(.i2[.i2rand])+"] from the Lucky Egg.",0;
end;
}

// Common Items
else {
getitem .i1[.i1rand],1;
end;
}
}

Edited by kayko11

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You should replace

if (.chance == 3){

with

if (.chance < 3){

and

else if (.chance == 15){

with

else if (.chance < 15){