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Request, DarkRO style lhz mvp card and Soul Linker's soul links skill


joecnls

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I can't seem to find how to edit skill script of soul linker's skill

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You can modifiy the skill thru SRC Modification Find this on your trunk. src/map/skill.cpp

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It's hard to answer when your question lacks information.

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Cards...

4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus3 bAutoSpell,378,1,40; } },{},{}
4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; } },{},{}
4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bUnbreakableWeapon,0; bonus bBreakWeaponRate,20; bonus bBreakArmorRate,20; bonus3 bAutoSpell,"WS_OVERTHRUSTMAX",1,140; bonus3 bAutoSpell,"MC_MAMMONITE",10,200; } },{},{}
4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,136,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",4,70,0; } },{},{}
4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bIntravision,0; } },{},{}
4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bPerfectHitAddRate,100; } },{},{}
4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bAllStats,1; if(!isequippedcnt(4363)){ bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); } } },{},{}
4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bUnbreakableWeapon,0; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; } },{},{}
4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; } },{},{}
4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ if( Class == 4009 || 4031){ bonus3 bAutoSpell,"HW_MAGICCRASHER",1,25; } bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{}

Maybe this is, I do not understand your requirement.

//- Link Scrolls (Custom Item)
xxxxx,Spirit_of_Alchemist,Spirit of Alchemist,2,2,,10,,,,,0x00040000,7,2,,,,,,{ skilleffect "SL_ALCHEMIST",0; sc_start4 SC_SPIRIT,350000,5,445,0,0; },{},{}
xxxxx,Spirit_of_Monk,Spirit of Monk,2,2,,10,,,,,0x00008000,7,2,,,,,,{ skilleffect "SL_MONK",0; sc_start4 SC_SPIRIT,350000,5,447,0,0; },{},{}
xxxxx,Spirit_of_Star_Gladiator,Spirit of Star Gladiator,2,2,,10,,,,,0x00400000,7,2,,,,,,{ skilleffect "SL_STAR",0; sc_start4 SC_SPIRIT,350000,5,448,0,0; },{},{}
xxxxx,Spirit_of_Sage,Spirit of Sage,2,2,,10,,,,,0x00010000,7,2,,,,,,{ skilleffect "SL_SAGE",0; sc_start4 SC_SPIRIT,350000,5,449,0,0; },{},{}
xxxxx,Spirit_of_Crusader,Spirit of Crusader,2,2,,10,,,,,0x00004000,7,2,,,,,,{ skilleffect "SL_CRUSADER",0; sc_start4 SC_SPIRIT,350000,5,450,0,0; },{},{}
xxxxx,Spirit_of_Super_Novice,Spirit of Super Novice,2,2,,10,,,,,0x00000001,7,2,,,,,,{ skilleffect "SL_SUPERNOVICE",0; sc_start4 SC_SPIRIT,350000,5,451,0,0; },{},{}
xxxxx,Spirit_of_Knight,Spirit of Knight,2,2,,10,,,,,0x00000080,7,2,,,,,,{ skilleffect "SL_KNIGHT",0; sc_start4 SC_SPIRIT,350000,5,452,0,0; },{},{}
xxxxx,Spirit_of_Wizard,Spirit of Wizard,2,2,,10,,,,,0x00000200,7,2,,,,,,{ skilleffect "SL_WIZARD",0; sc_start4 SC_SPIRIT,350000,5,453,0,0; },{},{}
xxxxx,Spirit_of_Priest,Spirit of Priest,2,2,,10,,,,,0x00000100,7,2,,,,,,{ skilleffect "SL_PRIEST",0; sc_start4 SC_SPIRIT,350000,5,454,0,0; },{},{}
xxxxx,Spirit_of_Artist,Spirit of Artist,2,2,,10,,,,,0x00080000,7,2,,,,,,{ skilleffect "SL_BARDDANCER",0; sc_start4 SC_SPIRIT,350000,5,455,0,0; },{},{}
xxxxx,Spirit_of_Rogue,Spirit of Rogue,2,2,,10,,,,,0x00020000,7,2,,,,,,{ skilleffect "SL_ROGUE",0; sc_start4 SC_SPIRIT,350000,5,456,0,0; },{},{}
xxxxx,Spirit_of_Assassin,Spirit of Assassin,2,2,,10,,,,,0x00001000,7,2,,,,,,{ skilleffect "SL_ASSASIN",0; sc_start4 SC_SPIRIT,350000,5,457,0,0; },{},{}
xxxxx,Spirit_of_Blacksmith,Spirit of Blacksmith,2,2,,10,,,,,0x00000400,7,2,,,,,,{ skilleffect "SL_BLACKSMITH",0; sc_start4 SC_SPIRIT,350000,5,458,0,0; },{},{}
xxxxx,Spirit_of_Hunter,Spirit of Hunter,2,2,,10,,,,,0x00000800,7,2,,,,,,{ skilleffect "SL_HUNTER",0; sc_start4 SC_SPIRIT,350000,5,460,0,0; },{},{}
xxxxx,Spirit_of_Soul_Linker,Spirit of Soul Linker,2,2,,10,,,,,0x00800000,7,2,,,,,,{ skilleffect "SL_SOULLINKER",0; sc_start4 SC_SPIRIT,350000,5,461,0,0; },{},{}

 

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On 6/18/2018 at 10:04 PM, maken06 said:

Cards...


4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus3 bAutoSpell,378,1,40; } },{},{}
4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; } },{},{}
4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bUnbreakableWeapon,0; bonus bBreakWeaponRate,20; bonus bBreakArmorRate,20; bonus3 bAutoSpell,"WS_OVERTHRUSTMAX",1,140; bonus3 bAutoSpell,"MC_MAMMONITE",10,200; } },{},{}
4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,136,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",4,70,0; } },{},{}
4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bIntravision,0; } },{},{}
4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bPerfectHitAddRate,100; } },{},{}
4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bAllStats,1; if(!isequippedcnt(4363)){ bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); } } },{},{}
4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bUnbreakableWeapon,0; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; } },{},{}
4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; } },{},{}
4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ if( Class == 4009 || 4031){ bonus3 bAutoSpell,"HW_MAGICCRASHER",1,25; } bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{}

Maybe this is, I do not understand your requirement.


//- Link Scrolls (Custom Item)
xxxxx,Spirit_of_Alchemist,Spirit of Alchemist,2,2,,10,,,,,0x00040000,7,2,,,,,,{ skilleffect "SL_ALCHEMIST",0; sc_start4 SC_SPIRIT,350000,5,445,0,0; },{},{}
xxxxx,Spirit_of_Monk,Spirit of Monk,2,2,,10,,,,,0x00008000,7,2,,,,,,{ skilleffect "SL_MONK",0; sc_start4 SC_SPIRIT,350000,5,447,0,0; },{},{}
xxxxx,Spirit_of_Star_Gladiator,Spirit of Star Gladiator,2,2,,10,,,,,0x00400000,7,2,,,,,,{ skilleffect "SL_STAR",0; sc_start4 SC_SPIRIT,350000,5,448,0,0; },{},{}
xxxxx,Spirit_of_Sage,Spirit of Sage,2,2,,10,,,,,0x00010000,7,2,,,,,,{ skilleffect "SL_SAGE",0; sc_start4 SC_SPIRIT,350000,5,449,0,0; },{},{}
xxxxx,Spirit_of_Crusader,Spirit of Crusader,2,2,,10,,,,,0x00004000,7,2,,,,,,{ skilleffect "SL_CRUSADER",0; sc_start4 SC_SPIRIT,350000,5,450,0,0; },{},{}
xxxxx,Spirit_of_Super_Novice,Spirit of Super Novice,2,2,,10,,,,,0x00000001,7,2,,,,,,{ skilleffect "SL_SUPERNOVICE",0; sc_start4 SC_SPIRIT,350000,5,451,0,0; },{},{}
xxxxx,Spirit_of_Knight,Spirit of Knight,2,2,,10,,,,,0x00000080,7,2,,,,,,{ skilleffect "SL_KNIGHT",0; sc_start4 SC_SPIRIT,350000,5,452,0,0; },{},{}
xxxxx,Spirit_of_Wizard,Spirit of Wizard,2,2,,10,,,,,0x00000200,7,2,,,,,,{ skilleffect "SL_WIZARD",0; sc_start4 SC_SPIRIT,350000,5,453,0,0; },{},{}
xxxxx,Spirit_of_Priest,Spirit of Priest,2,2,,10,,,,,0x00000100,7,2,,,,,,{ skilleffect "SL_PRIEST",0; sc_start4 SC_SPIRIT,350000,5,454,0,0; },{},{}
xxxxx,Spirit_of_Artist,Spirit of Artist,2,2,,10,,,,,0x00080000,7,2,,,,,,{ skilleffect "SL_BARDDANCER",0; sc_start4 SC_SPIRIT,350000,5,455,0,0; },{},{}
xxxxx,Spirit_of_Rogue,Spirit of Rogue,2,2,,10,,,,,0x00020000,7,2,,,,,,{ skilleffect "SL_ROGUE",0; sc_start4 SC_SPIRIT,350000,5,456,0,0; },{},{}
xxxxx,Spirit_of_Assassin,Spirit of Assassin,2,2,,10,,,,,0x00001000,7,2,,,,,,{ skilleffect "SL_ASSASIN",0; sc_start4 SC_SPIRIT,350000,5,457,0,0; },{},{}
xxxxx,Spirit_of_Blacksmith,Spirit of Blacksmith,2,2,,10,,,,,0x00000400,7,2,,,,,,{ skilleffect "SL_BLACKSMITH",0; sc_start4 SC_SPIRIT,350000,5,458,0,0; },{},{}
xxxxx,Spirit_of_Hunter,Spirit of Hunter,2,2,,10,,,,,0x00000800,7,2,,,,,,{ skilleffect "SL_HUNTER",0; sc_start4 SC_SPIRIT,350000,5,460,0,0; },{},{}
xxxxx,Spirit_of_Soul_Linker,Spirit of Soul Linker,2,2,,10,,,,,0x00800000,7,2,,,,,,{ skilleffect "SL_SOULLINKER",0; sc_start4 SC_SPIRIT,350000,5,461,0,0; },{},{}

 

this! thank you! ?

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On 6/18/2018 at 2:53 PM, Gerzzie said:

You can modifiy the skill thru SRC Modification Find this on your trunk. src/map/skill.cpp

what app to use for src modification?

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