Hello! I'm having an issue where certain icons refuse to show in their assigned priorities through stateiconimginfo.lua, which reads as follows in my case:
Unless I am misinterpreting the way the system works, icons listed here should show in this particular order (Gold > Green > Red > Blue > White), but sometimes this still happens:
Despite the status icons being declared in their respective priorities:
Question
Lanielle
Hello! I'm having an issue where certain icons refuse to show in their assigned priorities through stateiconimginfo.lua, which reads as follows in my case:
PRIORITY_GOLD = 0 PRIORITY_GREEN = 1 PRIORITY_RED = 2 PRIORITY_BLUE = 3 PRIORITY_WHITE = 4
Unless I am misinterpreting the way the system works, icons listed here should show in this particular order (Gold > Green > Red > Blue > White), but sometimes this still happens:
Despite the status icons being declared in their respective priorities:
[PRIORITY_GREEN] = { [EFST_IDs.EFST_ATTHASTE_POTION1] = "공속물약.tga", [EFST_IDs.EFST_FOOD_STR] = "str_gogi.tga", }, [PRIORITY_RED] = { [EFST_IDs.EFST_BODYSTATE_FREEZING] = "BD_Freezing.tga", }, [PRIORITY_BLUE] = { [EFST_IDs.EFST_MONSTER_TRANSFORM] = "변신.tga", [EFST_IDs.EFST_POISONINGWEAPON] = "인찬트포이즌.tga", },
Am I missing something here or is the system not designed to work this way?
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