• 0
DeadPhoenix86

Remove skill delay

Question

Hello Everyone

I'm having an issue regarding with the skill delay. Whenever i do an Asura or Dangerous Soul it takes 2 to 4 sec's charge up. I have all my stats at 199 and still there's a huge delay when doing these skills. The Only way to remove it complete is to equip the Angra Manyu. 

However i did some googling. And changed various of settings and for some reason i can't get it to work. i want to instant cast skills at 150 Dex. And not the 300 😕

Share this post


Link to post
Share on other sites

7 answers to this question

Recommended Posts

  • 0

This is in skill_cast_db.txt

SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time

 

Can you post your server's skill_cast_db Monk entries?

Share this post


Link to post
Share on other sites
  • 0

//===== Monk ===============================
//-- MO_CALLSPIRITS
261,500,0,0,600000,0,0,500
//-- MO_ABSORBSPIRITS
262,1000,0,0,0,0,0,1000
//-- MO_INVESTIGATE
266,500,500,0,0,0,0,500
//-- MO_FINGEROFFENSIVE
267,500,500,0:200:400:600:800,0,0,0,500
//-- MO_STEELBODY
268,2500,0,0,30000:60000:90000:120000:150000,0,0,2500
//-- MO_BLADESTOP
269,0,500,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0,0
//-- MO_EXPLOSIONSPIRITS
270,0,0,0,180000,0,0,0
//-- MO_EXTREMITYFIST
271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000
//==========================================

But i also notice other skills from other classes has skill delay as well. I used to play RO back in the early to mid 2000's and whenever we had 100 on Dex it was instant regardless the skill.
So does that mean i have to edit everything?

Share this post


Link to post
Share on other sites
  • 0
//===== Monk ===============================
//-- MO_CALLSPIRITS
261,500,0,0,600000,0,0,0
//-- MO_ABSORBSPIRITS
262,1000,0,0,0,0,0,1000
//-- MO_INVESTIGATE
266,500,500,0,0,0,0,500
//-- MO_FINGEROFFENSIVE
267,500,500,0:200:400:600:800,0,0,0,500
//-- MO_STEELBODY
268,2500,0,0,30000:60000:90000:120000:150000,0,0,2500
//-- MO_BLADESTOP
269,0,500,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0,0
//-- MO_EXPLOSIONSPIRITS
270,0,0,0,180000,0,0,0
//-- MO_EXTREMITYFIST
271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,0
//==========================================

it should be like this

 

the last entry of every line is 'fixed casting time', meaning it is there regardless of anything... so you should set it to zero

Share this post


Link to post
Share on other sites
  • 0

So if i'm getting this right. Change the last number to Zero on all skills would cast instantly?

Share this post


Link to post
Share on other sites
  • 0

Oh, I just read the description and found out that you have to put -1 instead of zero to remove the fixed cast time for that specific skill. But if you want to remove that 'fixed cast time' from the server globally(all skills), you have to set it in the configuration 

conf/battle/skill.conf

// For RENEWAL_CAST (Note 2)
// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time
// as Fixed Casting Time, and the rest (80%) as Variable Casting Time.
// Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt).
default_fixed_castrate: 20

change it to 0.

Share this post


Link to post
Share on other sites
  • 0

Wrong section. Moved to "Source Support".

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now