Guys, in script_command doc we have the follow description of command instance_create:
Instance Mode options:
IM_NONE: Attached to no one.
IM_CHAR: Attached to a single character.
IM_PARTY: Attached to a party (default instance mode).
IM_GUILD: Attached to a guild.
IM_CLAN: Attached to a clan.
I have a question, fi dont set a mode it will be by default party, and when player talk to npc he will send him to the instance that the party leader created, right?
Ok, now what if i use IM_NONE. How the npc will know what instance he need to send the plaery? o.O
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danielps
Guys, in script_command doc we have the follow description of command instance_create:
Instance Mode options:
IM_NONE: Attached to no one.
IM_CHAR: Attached to a single character.
IM_PARTY: Attached to a party (default instance mode).
IM_GUILD: Attached to a guild.
IM_CLAN: Attached to a clan.
I have a question, fi dont set a mode it will be by default party, and when player talk to npc he will send him to the instance that the party leader created, right?
Ok, now what if i use IM_NONE. How the npc will know what instance he need to send the plaery? o.O
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