As you can see, I set both default range (range_IN) and minimum range to 800, and scope to 0 (no zoom in/out). But everytime I play Star Gladiator, once I move my character, the camera will automatically zoom in to 300-400ish range. This only happen with Star Gladiator, All the other sprites doesn't have this problem.
Questions:
1. Does this problem occur in any other servers, or is it exlusive to my server?
2. Also If anyone know how to fix this, would you mind helping me?
Question
Lidatum
I hope it's okay to ask about official server here. I play in idRO. This is my viewpointtable for all maps.
range scope range_IN rotationFrom rotationTo rotation_IN altitudeFrom altitudeTo altitude_IN 800# 0# 800# -360# 360# 0# -1# -80# -80#
As you can see, I set both default range (range_IN) and minimum range to 800, and scope to 0 (no zoom in/out). But everytime I play Star Gladiator, once I move my character, the camera will automatically zoom in to 300-400ish range. This only happen with Star Gladiator, All the other sprites doesn't have this problem.
Questions:
1. Does this problem occur in any other servers, or is it exlusive to my server?
2. Also If anyone know how to fix this, would you mind helping me?
Thanks for visiting my post.
Edited by LidatumLink to comment
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