// 6 - ItemID1 - 10
// Item Id
// 7 - Get Chance1 - 10
// Chance of Collecting / 10000
The problem is, when I try to increase the drop chance of the second item and kill the Jellopy Deposit it just will drop the first item. Even if I swap the drop chance values making the second item have the highest drop chance.
Happens the same if I add high chance values to the rest of the items. It will only recognize the first item of the row.
Any ideas on what can I possibly do to make it work?
Question
Strand
Hello community!
I just tried the Stolao´s Mining script for my server but I having an issue with the drop of every Deposit.
The function contains the following structure:
The red color represents the ItemID and the green color represents the DropChance as far as the script establishes it:
The problem is, when I try to increase the drop chance of the second item and kill the Jellopy Deposit it just will drop the first item. Even if I swap the drop chance values making the second item have the highest drop chance.
Happens the same if I add high chance values to the rest of the items. It will only recognize the first item of the row.
Any ideas on what can I possibly do to make it work?
Thank you.
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