Jump to content
  • 0

Custom Mob Issue


BlazingYoukai

Question


  • Group:  Members
  • Topic Count:  1
  • Topics Per Day:  0.00
  • Content Count:  2
  • Reputation:   0
  • Joined:  02/06/18
  • Last Seen:  

Hello all, I'm having a problem related to create new mobs. I wanted to make Eleanor a mob in order to add an option to transform on her using an item (something like zaha doll or the fox ears).

So I've made a copy of her act and spr files, renamed and stuffed it at the monster sprites folder, i've added an entry for her into the jobname.lub like this (jobtbl.JT_ELEANOR] = "eleanor"),

and an entry on both jobidentity.lub and npcidentity.lub like this (JT_ELEANOR = 3974,), after that i've added her at the mob_db using Tokei's server database editor under the same id, "3974".

So ok, i boot the server and the client, i can do @mobinfo of it and it shows the db entries normaly but as soon as i try to spawn it i get an error message of missing sprites, even though i've added it's info on the jobname.lub.

Can someone give me a hand? thanks in advance :3

Edit: Never mind that i discovered that my rathena.grf was overwriting the lub files, now i managed to make it work XD

Edited by BlazingYoukai
Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...