Jump to content
  • 0

New Soul Linker Effect


Bringer

Question


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  742
  • Reputation:   47
  • Joined:  03/12/14
  • Last Seen:  

Hello i already made a custom skill and is Working Fine
 

			if(--(sce->val4) >= 0) {
			status_kill(bl);
			clif_specialeffect(bl, 450, AREA);
			break;
			sc_timer_next(45000+tick,status_change_timer,bl->id, data);
			return 0;
		}

anyone help how to write condition for my New Soul Linker?

Effect
giving twice more time for duration and preventing you from dying

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  78
  • Topics Per Day:  0.03
  • Content Count:  436
  • Reputation:   167
  • Joined:  12/12/17
  • Last Seen:  

1 hour ago, Bringer said:

giving twice more time for duration and preventing you from dying

Hi, 

I'm not really sure but try adding 2 in this part

sc_timer_next2(45000+tick,status_change_timer,bl->id, data);

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...