Keitenai Posted January 11, 2018 Share Posted January 11, 2018 (edited) Automatically regulate excessive damage from players. I use this in aim for balance damages from all Classes on a heavily customized server. Edited January 11, 2018 by Keitenai Quote Link to comment Share on other sites More sharing options...
Secrets Posted January 11, 2018 Share Posted January 11, 2018 Applying diminishing returns on damage will just make a balance issue where classes with skills with more "real damage lines" are better. Real life example: MapleStory pre V patch Quote Link to comment Share on other sites More sharing options...