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Making a "Blank" Costume Headgear


Amidamaru

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By "blank" costume headgear, I mean a headgear that can be equipped on the costume slot while retaining the original appearance of the character. For example, when a player is wearing both a Poring Hat and this specific costume, the Poring Hat sprite becomes visible instead. Any effects that this costume headgear is intended to have still apply, however.

Ideally, I am hoping one of its type for each costume slot (except the armor slot, which already works like this). Is it possible to implement a costume headgear that has these specifications? If so, how?

Edited by Amidamaru
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 like this ?

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37 minutes ago, sader1992 said:

 like this ?

No. What I mean is how can one make a costume headgear that does not mask the original appearance of a character. For example, if someone has a Poring Hat worn on his normal equipment and this "blank" headgear on the corresponding costume slot, then that someone retains the appearance of his/her Poring Hat even though this "blank" headgear should overwrite that appearance. It's basically a costume not acting like a costume, but occupying the costume slot nonetheless because it may have certain effects to it.

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like 2226 ?

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Try to use view id 0 on your costume.

Edited by Sryx
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1 hour ago, Sryx said:

Try to use view id 0 on your costume.

I tested just now. No costume sprite shows up, but the original headgear's sprite sadly disappears.

Seems like this is impossible to resolve. Still, thanks to those who answered.

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may be you can try using a function script and use getequipid , setlook 4

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1 hour ago, TARTs said:

I haven't tested it yet, but the video in the linked script shows exactly what I wanted it to do. Thanks!

Edited by Amidamaru
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