After I imported my custom 3D mob, it keeps showing me poring's looking for some reason. (I didn't use poring's mob id, I used 3999 as my custom 3D monster's id)
But when I renamed my custom 3D model into Sword Guardian's gr2 file name, it worked 100%. (sword guardian's looking changed into my custom model)
So...Did the option "Use custom 3D bones" in NEMO support RagRE 2016-02-03?
I followed the tutorial here:
After I imported my custom 3D mob, it keeps showing me poring's looking for some reason. (I didn't use poring's mob id, I used 3999 as my custom 3D monster's id)
But when I renamed my custom 3D model into Sword Guardian's gr2 file name, it worked 100%. (sword guardian's looking changed into my custom model)
So...Did the option "Use custom 3D bones" in NEMO support RagRE 2016-02-03?
Edited by peterlLink to comment
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