Anyone know if it is possible to re-enable the old resistance system where if a player had over 100% resistance to an element, it would heal them for the excess amount. As of right now, the skills would "miss players" and items like Evil Druid Card would make other players do 1 damage on a resistance of -25 as shown on the property chart.
Anyone know if it is possible to re-enable the old resistance system where if a player had over 100% resistance to an element, it would heal them for the excess amount. As of right now, the skills would "miss players" and items like Evil Druid Card would make other players do 1 damage on a resistance of -25 as shown on the property chart.
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