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Not count MVP point


wut751

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Hi Friend

could you please suggest how to disable count MVP point in some map. in my server I have event MVP room and no need to count MVP point if player kill MVP boos in this room

sorry for my bad english

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Just add this below OnNPCKillEvent

if(strcharinfo(3) == "guild_vs2-1")end;

Should be like this

OnNPCKillEvent:
if(strcharinfo(3) == "guild_vs2-1")end;
switch(killedrid) {
	case 1086:	callfunc ("AddPointChar","MVP");	break; /*Golden Bug	*/
	case 1112:	callfunc ("AddPointChar","MVP");	break; /*Drake	*/
	case 1115:	callfunc ("AddPointChar","MVP");	break; /*Eddga	*/
	case 1150:	callfunc ("AddPointChar","MVP");	break; /*Moonlight	*/

 

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Please post your event MVP room script so we could help you.

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1 hour ago, wut751 said:

@Technoken this is script

 

Event_Mvptower.txt

It's not in here. Can you also post your script which counts the mvps killed? is it something like mvp ranking or mvp ladder script?

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1 hour ago, Technoken said:

It's not in here. Can you also post your script which counts the mvps killed? is it something like mvp ranking or mvp ladder script?

@Technokenyes same, MVP point will count from all MVP boss in the list.

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I mean post the other script too. The script that counts the killed MVPs.

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5 hours ago, Technoken said:

I mean post the other script too. The script that counts the killed MVPs.

@Technoken

Function_Ranking.txt

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17 hours ago, Technoken said:

Just add this below OnNPCKillEvent


if(strcharinfo(3) == "guild_vs2-1")end;

Should be like this


OnNPCKillEvent:
if(strcharinfo(3) == "guild_vs2-1")end;
switch(killedrid) {
	case 1086:	callfunc ("AddPointChar","MVP");	break; /*Golden Bug	*/
	case 1112:	callfunc ("AddPointChar","MVP");	break; /*Drake	*/
	case 1115:	callfunc ("AddPointChar","MVP");	break; /*Eddga	*/
	case 1150:	callfunc ("AddPointChar","MVP");	break; /*Moonlight	*/

 

thank you, it work

^ ^

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