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Some Questions about console error about mob skill & produce db


ItsFree

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Hi, rAthena Community i've some problems and i need some answers...

1.- Is there a limit about how many skills for 1 mob or custom mob ¿? i try adding some skills on import/mob_skill_db.txt but something about "too many skills" ...

2.- about the 1st screenshot below is there also a limit about produce ¿?

3.- if the 1st or 2nd question is "yes its a limit" is there a way to increase that limit ¿? i mean editing source or something.... ¿?

4.- also what means that error on the 2nd screenshot

produce db limit.png

insuficiente columns.png

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#define MAX_SKILL_PRODUCE_DB    300 /// Max Produce DB

in skill.h


and

 

#define MAX_MOBSKILL 50		//Max 128, see mob skill_idx type if need this higher

in map.h

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5 hours ago, ItsFree said:

Hi, rAthena Community i've some problems and i need some answers...

1.- Is there a limit about how many skills for 1 mob or custom mob ¿? i try adding some skills on import/mob_skill_db.txt but something about "too many skills" ...

2.- about the 1st screenshot below is there also a limit about produce ¿?

3.- if the 1st or 2nd question is "yes its a limit" is there a way to increase that limit ¿? i mean editing source or something.... ¿?

4.- also what means that error on the 2nd screenshot

produce db limit.png

insuficiente columns.png

Could you show what you've put in mob_skill_db.txt?

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sure on a moment, i add some skills to a mob alot of skills to test then add a custom mob with a similar skills

 

2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,90,,,,,,6,
2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,80,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,70,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,65,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,60,,,,,,6,
2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,55,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,50,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,45,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,40,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,35,,,,,,6,
2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,30,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,25,,,,,,6,
//2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,20,,,,,,6,
2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,15,,,,,,6,
2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,10,,,,,,6,
2845,Drops Ringleader@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,5,,,,,,6,


2845,Drops Ringleader@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
2845,Drops Ringleader@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
//2845,Drops Ringleader@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,60,,,,,,32,
//2845,Drops Ringleader@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,60,,,,,,32,
//2845,Drops Ringleader@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,50,,,,,,32,
//2845,Drops Ringleader@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,50,,,,,,32,
//2845,Drops Ringleader@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,30,,,,,,32,
//2845,Drops Ringleader@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,30,,,,,,32,
2845,Drops Ringleader@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,15,,,,,,32,
2845,Drops Ringleader@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,15,,,,,,32,
2845,Drops Ringleader@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,5,,,,,,32,
2845,Drops Ringleader@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,5,,,,,,32,
2845,Drops Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,6,
2845,Drops Ringleader@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
2845,Drops Ringleader@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
2845,Drops Ringleader@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2845,Drops Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
//2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
//2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,40,,,,,,,
//2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
//2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,20,,,,,,,
//2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,10,,,,,,,
//2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,5,,,,,,,
2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,4,,,,,,,
2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,3,,,,,,,
2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,2,,,,,,,
2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,1,,,,,,,


//2845,Drops Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6,
//2845,Drops Ringleader@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,19,
//2845,Drops Ringleader@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
2845,Drops Ringleader@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,0,,,,,,,
2845,Drops Ringleader@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
2845,Drops Ringleader@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
2845,Drops Ringleader@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
//2845,Drops Ringleader@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
//2845,Drops Ringleader@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
2845,Drops Ringleader@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
2845,Drops Ringleader@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
2845,Drops Ringleader@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
2845,Drops Ringleader@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
2845,Drops Ringleader@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
2845,Drops Ringleader@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2845,Drops Ringleader@AL_PNEUMA,attack,25,1,2000,0,5000,yes,target,longrangeattacked,0,,,,,,18,
2845,Drops Ringleader@AL_PNEUMA,chase,25,1,2000,0,5000,yes,target,longrangeattacked,0,,,,,,18,
2845,Drops Ringleader@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,,,,,,,,
2845,Drops Ringleader@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,,
2845,Drops Ringleader@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,,,,,,,11,
2845,Drops Ringleader@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,,,,,,,11,

//2845,Drops Ringleader@CR_ACIDDEMONSTRATION,chase,490,10,10000,500,10000,no,target,always,0,,,,,,,
//2845,Drops Ringleader@CR_ACIDDEMONSTRATION,attack,490,10,10000,500,10000,no,target,always,0,,,,,,,
2845,Drops Ringleader@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
2845,Drops Ringleader@MO_EXTREMITYFIST,attack,271,5,10000,500,10000,no,target,always,0,,,,,,6,
2845,Drops Ringleader@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,0,,,,,,,
2845,Drops Ringleader@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,10,,,,,,,


even i tested with those with "//" but still happen

and for produce_db i just changed some that already exit for other recipes but that message show
 

//---- Metals ----------------------------------
//-- Iron <-- BS_IRON & 1 Iron Ore
//-- 112,998,21,94,1,1002,1
//-- Gold <-- BS_IRON & 5 Gold Ore
266,969,21,94,1,7231,5
//-- Gold Bullion <-- BS_IRON & 3 Gold
267,7228,21,94,1,969,3
//-- Gold Anvil <-- BS_IRON
//-- 268,
//-- Gold Coin <-- BS_IRON
//-- 269,
//-- Mithril <-- BS_IRON & 5 Mithril Ore
270,7757,21,94,1,7233,5




//===== Potions === ItemLV=22 ==================

//---- Health Potions --------------------------
//-- Red Potion <-- AM_PHARMACY & Potion Creation Guide & 1 Red Herb, 1 Empty Potion Bottle
//-- 119,501,22,228,1,7144,0,507,1,1093,1

//---- Mix Cooking --- ItemLV=27 ---------------
//-- Savage BBQ <-- GN_MIX_COOKING Lv1, Mix Cook Book, 1 Melange Pot, 1 Savage Meat, 1 Cooking Skewer, 1 Black Charcoal
//-- 240,12429,20,2495,1,11022,0,6248,1,6249,1,6250,1,6251,1
//-- Wug Blood Cocktail <-- GN_MIX_COOKING Lv1, Mix Cook Book, 1 Melange Pot, 3 Wolf Blood, 2 Cold Ice
//-- 241,12430,20,2495,1,11022,0,6248,1,6252,3,6253,2
//-- Minor Brisket <-- GN_MIX_COOKING Lv1, Mix Cook Book, 1 Melange Pot, 2 Beef Head Meat, 1 Large Cookpot
//-- 242,12431,20,2495,1,11022,0,6248,1,6254,2,6255,1
//-- Siroma Icetea <-- GN_MIX_COOKING Lv1, Mix Cook Book, 1 Melange Pot, 3 Ice Fragment, 2 Ice Crystal, 1 Comodo Tropic Fruit
//-- 243,12432,20,2495,1,11022,0,6248,1,6256,3,6257,2,6258,1
//-- Drocera Herb Stew <-- GN_MIX_COOKING Lv1, Mix Cook Book, 3 Red Herb, 3 White Herb, 3 Blue Herb, 1 Melange Pot, 1 Large Cookpot, 1 Drocera Tentacle
//-- 244,12433,20,2495,1,11022,0,507,3,509,3,510,3,6248,1,6255,1,6259,3
//-- Petti Tail Noodle <-- GN_MIX_COOKING Lv1, Mix Cook Book, 1 Melange Pot, 2 Petti Tail, 1 Fine Noodle, 1 Cool Gravy
//-- 245,12434,20,2495,1,11022,0,6248,1,6260,2,6261,1,6262,1


//-- HP Increase Potion (Small) <-- GN_S_PHARMACY Lv1, Increase Stamina Study, 10 White Herb, 5 Monster's Feed, 10 Empty Bottle, 1 Hot Sauce
//-- 254,12422,22,2497,1,11023,0,509,10,528,5,713,10,7455,1
//-- HP Increase Potion (Medium) <-- GN_S_PHARMACY Lv1, Increase Stamina Study, 10 Yellow Herb, 10 White Herb, 10 Empty Bottle, 1 Hot Sauce
//-- 255,12423,22,2497,1,11023,0,508,10,509,10,713,10,7455,1
//-- HP Increase Potion (Large) <-- GN_S_PHARMACY Lv1, Increase Stamina Study, 15 White Herb, 3 Fruit Of Mastela, 1 Holy Water, 10 Empty Bottle, 1 Hot Sauce
//-- 256,12424,22,2497,1,11023,0,509,15,522,3,523,1,713,10,7455,1
//-- SP Increase Potion (Small) <-- GN_S_PHARMACY Lv1, Vital Drink CB, 10 Grape, 10 Lemon, 10 Empty Bottle, 1 Sweet Sauce
//-- 257,12425,22,2497,1,11024,0,514,10,568,10,713,10,7453,1
//-- SP Increase Potion (Medium) <-- GN_S_PHARMACY Lv1, Vital Drink CB, 10 Blue Herb, 10 Honey, 10 Empty Bottle, 1 Sweet Sauce
//-- 258,12426,22,2497,1,11024,0,510,10,518,10,713,10,7453,1
//-- SP Increase Potion (Large) <-- GN_S_PHARMACY Lv1, Vital Drink CB, 15 Blue Herb, 10 Royal Jelly, 10 Empty Bottle, 1 Sweet Sauce
//-- 259,12427,22,2497,1,11024,0,510,15,526,10,713,10,7453,1
//-- Enrich White Potion Z <-- GN_S_PHARMACY Lv1, Quality Potion Book, 20 White Potion, 10 White Herb, 1 Alchol, 10 Empty Cylinder
//-- 260,12428,22,2497,1,6285,0,504,20,509,10,970,1,1092,10
//-- Vitata 500 <-- GN_S_PHARMACY Lv1, Quality Potion Book, 10 Blue Herb, 10 Grape, 10 Honey, 10 Empty Cylinder
//-- 261,12436,22,2497,1,6285,0,510,10,514,10,518,10,1092,10
//-- Enrich Celermine Juice <-- GN_S_PHARMACY Lv1, Quality Potion Book, 5 Center Potion, 5 Awakening Potion, 10 Empty Cylinder, 5 Hot Sauce
//-- 262,12437,22,2497,1,6285,0,645,5,656,5,1092,10,7455,5
//-- Cure Free <-- GN_S_PHARMACY Lv1, Quality Potion Book, 20 Green Herb, 1 Fruit Of Mastela, 5 Panacea, 1 Leaf Of Yggdrasil, 10 Empty Cylinder
//-- 263,12475,22,2497,1,6285,0,511,20,522,1,525,5,610,1,1092,10

the "metals" is working but i dont know why that message show :/

PD: is for a server pre-re for that reason trying to add stuff from rene to pre-re like recipes...

 

Edited by ItsFree
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Nice! thx is what i wanted <3

 

Max 128, see mob skill_idx type if need this higher

so can be even higher than 128?

Edited by ItsFree
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On 8/18/2017 at 1:37 PM, Stolao said:

#define MAX_SKILL_PRODUCE_DB    300 /// Max Produce DB

in skill.h


and

 


#define MAX_MOBSKILL 50		//Max 128, see mob skill_idx type if need this higher

in map.h

run around for 15 minutes, checked skill.c, probably not here .... 

 

of course its here

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