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[DISCONTINUED] Secret's Updated NEMO Patches


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On 9/30/2017 at 1:54 AM, iAmGnome said:

Can you update the remove hourly announcement? Thanks!

Particularly the client 2017-01-25RagexeRE. Appreciate it. Thanks!

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I'm keeping the 64K hairstyles patch private due to the polar opposite amount of user vs donation amount I got.

You can discuss with me in PM if you are interested in the patch.

https://gfycat.com/IdealOffensiveGardensnake

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apply to on a donation goal, just like REFINE UI, that much better.

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55 minutes ago, solid2005 said:

apply to on a donation goal, just like REFINE UI, that much better.

the two are equally Important and remember that NEMO support what lead to newer client and new clients = Refine UI

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3 hours ago, solid2005 said:

apply to on a donation goal, just like REFINE UI, that much better.

Agree!

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Anyone knows how the adding Custom shield works for the new client 2017-05-17?
 

I'm trying to add the new shields Bloody knight shields, but it just doesnt show up. tried so many different methods...

All other shields shows up... much as mad bunny etc.. :(

Here is my shieldtable.lub

Shield_IDs = {
	--Shield Types---
	ST_GUARD = 1,
	ST_BUCKLER = 2,
	ST_SHIELD = 3,
	ST_MIRRORSHIELD = 4,
	ST_BLANK = 5,
	ST_BLANK2 = 6,
	ST_RABBIT = 7,
	ST_CURSED = 8,
	ST_BLOODY = 9,
	ST_KNIGHT = 10,
	--Shield Items---
	SI_Guard = 2101,
	SI_Guard_S = 2102,
	SI_Buckler = 2103,
	SI_Buckler_S = 2104,
	SI_Shield = 2105,
	SI_Shield_S = 2106,
	SI_Mirror_Shield = 2107,
	SI_Mirror_Shield_S = 2108,
	SI_Memorize_Book = 2109,
	SI_Holy_Guard = 2110,
	SI_Herald_Of_GOD = 2111,
	SI_Novice_Guard = 2112,
	SI_Novice_Shield = 2113,
	SI_Stone_Buckler = 2114,
	SI_Valkyrjas_Shield = 2115,
	SI_Angels_Safeguard = 2116,
	SI_Arm_Guard = 2117,
	SI_Arm_Guard_S = 2118,
	SI_Improved_Arm_Guard = 2119,
	SI_Improved_Arm_Guard_S = 2120,
	SI_Memorize_Book_S = 2121,
	SI_Platinum_Shield = 2122,
	SI_Orleans_Server = 2123,
	SI_Thorny_Buckler = 2124,
	SI_Strong_Shield = 2125,
	SI_Guyak_Shield = 2126,
	SI_Secular_Mission = 2127,
	SI_Herald_Of_GOD_S = 2128,
	SI_Exorcism_Bible = 2129,
	SI_Cross_Shield = 2130,
	SI_Magic_Study_Vol1 = 2131,
	SI_Shelter_Resistance = 2132,
	SI_Tournament_Shield = 2133,
	SI_Shield_Of_Naga = 2134,
	SI_Shadow_Guard = 2135,
	SI_Cracked_Buckler = 2136,
	SI_Neo_Valkyrjas_Shield = 2137,
	SI_Bradium_Shield = 2138,
	SI_Flame_Thrower = 2139,
	SI_Energy_Rune_Guard = 2140,
	SI_Freyja_SShield7 = 2141,
	SI_Freyja_SShield30 = 2142,
	SI_Freyja_SShield60 = 2143,
	SI_Freyja_SShield90 = 2144,
	SI_Time_Keepr_Shield = 2145,
	SI_Siver_Guard = 2146,
	SI_Round_Buckler = 2147,
	SI_Rotha_Shield = 2148,
	SI_Upg_Guard = 2149,
	SI_Upg_Buckler = 2150,
	SI_Upg_Shield = 2151,
	SI_Anti_Demon_Shield = 2152,
	SI_Imperial_Guard = 2153,
	SI_Toy_Shield = 2154,
	SI_Bible_Of_Promise1 = 2156,
	SI_Ramor_Shield_Undead = 2158,
	SI_Giant_Shield = 2160,
	SI_Geffenia_Tomb_of_Water = 2161,
	SI_Bible_Of_Promise2 = 2162,
	SI_Immuned_Shield = 2168,
	SI_Kalasak = 2169,
	SI_Bayani_Kalasak = 2170,
	SI_Fox_Armguard = 2171,
	SI_Wolf_Armguard = 2172,
	SI_Crescent_Armguard = 2173,
	SI_TE_Woe_Buckler = 2178,
	SI_TE_Woe_Shield = 2179,
	SI_TE_Woe_Magic_Guard = 2180,
	SI_Hervor = 2181,
	SI_Hervor_Alvitr = 2182,
	SI_Hervor_Alvitr = 2183,
	SI_Crazy_Rabiit = 2189,
	SI_Ahura_Mazda = 2199,
	SI_Crazy_Rabiit1 = 28901,
	SI_Crazy_Rabiit2 = 28902,
	SI_Cursed_Shield = 28942,
	SI_Bloody_Shield = 28945,
	SI_Knight_Shield = 28946
}

ShieldNameTable = {
	[Shield_IDs.ST_GUARD] = "_가드",
	[Shield_IDs.ST_BUCKLER] = "_버클러",
	[Shield_IDs.ST_SHIELD] = "_쉴드",
	[Shield_IDs.ST_MIRRORSHIELD] = "_미러쉴드",
	[Shield_IDs.ST_RABBIT] = "_2189_방패",
	[Shield_IDs.ST_CURSED] = "_28942_방패",
	[Shield_IDs.ST_BLOODY] = "_28945_방패",
	[Shield_IDs.ST_KNIGHT] = "_28946_방패"
}


ShieldMapTable = {
	[Shield_IDs.SI_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Guard_S]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Buckler_S]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Shield_S]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Mirror_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Mirror_Shield_S]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Memorize_Book]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Holy_Guard]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Herald_Of_GOD]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Novice_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Novice_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Stone_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Valkyrjas_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Angels_Safeguard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Arm_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Arm_Guard_S]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Improved_Arm_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Improved_Arm_Guard_S]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Memorize_Book_S]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Platinum_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Orleans_Server]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Thorny_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Strong_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Guyak_Shield]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Secular_Mission]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Herald_Of_GOD_S]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Exorcism_Bible]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Cross_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Magic_Study_Vol1]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Shelter_Resistance]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Tournament_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Shield_Of_Naga]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Shadow_Guard]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Cracked_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Neo_Valkyrjas_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Bradium_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Flame_Thrower]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Energy_Rune_Guard]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Freyja_SShield7]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Freyja_SShield30]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Freyja_SShield60]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Freyja_SShield90]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Time_Keepr_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Siver_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Round_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Rotha_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Upg_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Upg_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Upg_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Anti_Demon_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Imperial_Guard]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_Toy_Shield]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Bible_Of_Promise1]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Ramor_Shield_Undead]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Giant_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_Geffenia_Tomb_of_Water]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Bible_Of_Promise2]	=	Shield_IDs.ST_BLANK,
	[Shield_IDs.SI_Immuned_Shield]	=	Shield_IDs.ST_MIRRORSHIELD,
	[Shield_IDs.SI_TE_Woe_Buckler]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_TE_Woe_Shield]	=	Shield_IDs.ST_SHIELD,
	[Shield_IDs.SI_TE_Woe_Magic_Guard]	=	Shield_IDs.ST_GUARD,
	[Shield_IDs.SI_Hervor]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Hervor_Alvitr]	=	Shield_IDs.ST_BUCKLER,
	[Shield_IDs.SI_Crazy_Rabiit]	=	Shield_IDs.ST_RABBIT,
	[Shield_IDs.SI_Crazy_Rabiit1]	=	Shield_IDs.ST_RABBIT,
	[Shield_IDs.SI_Crazy_Rabiit2]	=	Shield_IDs.ST_RABBIT,
	[Shield_IDs.SI_Cursed_Shield]	=	Shield_IDs.ST_CURSED,
	[Shield_IDs.SI_Bloody_Shield]	=	Shield_IDs.ST_BLOODY,
	[Shield_IDs.SI_Knight_Shield]	=	Shield_IDs.ST_KNIGHT,
	[Shield_IDs.SI_Ahura_Mazda]	=	Shield_IDs.ST_GUARD
}

Here is my shieldtable_f.lub

function ReqShieldName(id)
  local NameMsg = ShieldNameTable[id]
  if NameMsg ~= nil then
    return NameMsg
  else
    return ""
  end
end

function GetShieldID(itemid)
  local NameMsg = ShieldMapTable[itemid]
  if NameMsg ~= nil then
    return NameMsg
  else
    return 0
  end
end

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This is some amazing work!

I recently started Setting up a Server and I am blown away with how talented you guys are!

Any idea how to Switch to the old character creation (as in with the Hexagon stat selection)?

-> using 2015-11-04a (dont know how to use an older one/implications of using an older one)

 

 

Or am I just too blind to find it? :)

 

Much love for all of you guys!

Edited by Fjay
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Hi, anyone noticed with the 2017-05-17 client, the game Pointer will vanish when it's on an "unclickable cell". :o

Is there a way for fix this? to make it appear all the time? 

image.png.61f78a29ace1c5a9ec514b3ff542f10e.png

image.png.16b36250cf5c2275d4cf21ffb538731e.png

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You'll need to update your client I guess because of the new cursor.
Capture.PNG.e015d89d3baf125c9c4da35762b3e7bd.PNG
The newer client detects the pointer of the mouse with "unclickable cell".

Unless if you know how to hexed your client you can resolve that.
@Ai4rei any idea?

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42 minutes ago, Lai said:

Hi, anyone noticed with the 2017-05-17 client, the game Pointer will vanish when it's on an "unclickable cell". :o

Is there a way for fix this? to make it appear all the time?

Are you using a custom pointer sprite or your data.grf is outdated?

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@Daegaladh Thank you <3 

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Hi, this happened to this person using 2017-05-17, anyone else have this issue?
Something related to graphic i think.... any idea?

image.png.6b7681a565047e681b1933e9ad909329.png

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16 hours ago, Lai said:

Hi, this happened to this person using 2017-05-17, anyone else have this issue?
Something related to graphic i think.... any idea?

image.png.6b7681a565047e681b1933e9ad909329.png

this would happen also in windows 7 sp1

there is some libraries missing but i don't know which one

this started with the new UI released 

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@sader1992, ok the player fixed after I told him to update his graphic card drivers.

And the player downloaded and install the graphic card drivers control panel and updated, it worked.

 

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Another questions is....sometimes, some players, when they change character, they just "Ragnarok crashed" after map loads 100% <.<

This is very random...

same for MAC users, they crash more óften than Windows users <.<

Some crashlogs:

crashlog.txt

crashlog2.txt

crashlog3.txt

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On 10/26/2017 at 6:06 PM, Lai said:

Another questions is....sometimes, some players, when they change character, they just "Ragnarok crashed" after map loads 100% <.<

This is very random...

same for MAC users, they crash more óften than Windows users <.<

Some crashlogs:

crashlog.txt

crashlog2.txt

crashlog3.txt

Did you find what causes the error?

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Can I add "delay circle" on "use item" delay ?

 

Not sure if I make myself clear I mean example....

607,5000,SC_REUSE_LIMIT_F    //Yggdrasil_Berry

 

It's has 5 sec delay right?

 

I also want to make the Item Icon of Yggdrasill Berry Show "Delay Cycle" too

Like when you using skill and have a delay you'll see there a grey delay cycle until it non-grey then you can use it again

 

Is it possible to do so?

Example : Look at Endure Skill

ro2.png

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@Secrets would it be possible to add timestamp to client messages?

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@Secrets

Script for patches Extend Chat BoxExtend Chat Room BoxExtendPMBox has bug.

It causes random crashes after map loading for new EXEs. I fixed it. You can add it to your fork of NEMO.

https://mega.nz/#!cctGiToD!pxeNHeixkLqhTbPE61Dh-YC_MEouetCOerUBHvy0lgQ

Edited by Functor
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13 hours ago, Functor said:

@Secrets

Script for patches Extend Chat BoxExtend Chat Room BoxExtendPMBox has bug.

It causes random crashes after map loading for new EXEs. I fixed it. You can add it to your fork of NEMO.

https://mega.nz/#!cctGiToD!pxeNHeixkLqhTbPE61Dh-YC_MEouetCOerUBHvy0lgQ

May I have your Github username for mentioning in your credit?

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@Secrets can you update the Ignore Resource Errors on 2017+ clients?

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There is a problem at patching to custom aura set. Client crashes if patch is applied. Thanks

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1 hour ago, Lelouch vi Britannia said:

@Secrets can you update the Ignore Resource Errors on 2017+ clients?

Already working

 

image.png

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@Secrets Yea the patch is working. Still some resource fail message still popping up.

3499mix.jpg

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