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How to Enlarge Character Sprites


bisquerastudios

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Good Day rAthena!
Would like to ask for help on how to enlarge character sprites?

Currently using actOR2 to edit the sprites however I dont know which file to open so I can edit them. I just want to try this out as it looks cool and helps you aim better in WoE as shown in the picture below.

Please refer to the attached file

 

Credits to : w4u guild

 

123123123.jpg

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Well open the act file in aCTOR or aCTOR2 then go to script then EDIT then load the magnifier.lua(already given on the package when you download aCTOR on RMS once you load it you can see a script code of it then look for this mag = 3.0 change the value of it according to the size you want then run if it fits according to you then save. aU35eUA.png

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You can use actOR with the magnifier.lua script (edit the 'mag' value) if you need to resize other sprites.

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On 7/14/2017 at 2:33 PM, Yonko said:

You can use actOR with the magnifier.lua script (edit the 'mag' value) if you need to resize other sprites.

Thank you for replying @Yonko. Can you show me how to do that? If it dosent take too much of your time. I'd just like to magnify a specific sprite which is the palladins sprite. I want to make it bigger ?

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Damn @Yonko You're really helpful! Thank You for Answering :)

 

I was able to do it. However I would like to know how do i merge this to my data.grf? So I can save the .lua that I just made and finally implement it in-game?

I dont know where do I go from here. D: Sorry for being such a noob. But I really appreciate your help! I really do!

 

1.png

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when you increase the size of the sprites save merge it on your grf

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1 minute ago, Yonko said:

when you increase the size of the sprites save merge it on your grf

Yes boss @YonkoI edited the .act file of the sprite I wanted to edit. After doing so as seen above, I saved it as .act file. I currently have gryff_s, grf editor, grftool softwares installed. Currently opened GRF Editor and i want to replace the file so i can save it and compile but I dont think its that easy to do it. 

 

How do I import a file on GRF Editor tool? So i can replace the old .act with the new one.

 

Thanks in Advance. More Power!

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1 minute ago, bisquerastudios said:

Yes boss @YonkoI edited the .act file of the sprite I wanted to edit. After doing so as seen above, I saved it as .act file. I currently have gryff_s, grf editor, grftool softwares installed. Currently opened GRF Editor and i want to replace the file so i can save it and compile but I dont think its that easy to do it. 

 

How do I import a file on GRF Editor tool? So i can replace the old .act with the new one.

 

Thanks in Advance. More Power!

you should save on your custom grf which i think your data.ini reads first it so the default sprite on data/rdata/sdata.grf will not be affected

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What should be the file type that the file should have? .lua .spr .act? Getting excited cant believe I'm almost there! 

1.png

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well when you increase the size it changes the attribute of the act file so save it as spr and act. you will no longer needed the lua because it's only a script that has been run in the actOR to edit the size of it.

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Got it. Okay now i have both .act and .spr files. How do i merge them to my custom GRF? What tool do I need to use? 

123.png

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grf editor will do

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Hello sir @Yonko been doing this steps for quite a while now and try merging it in every posible ways i know and its not applying in game....i think the actor output in my .spr files is in still in same size what can i do about it.

 do i need to resize the sprites one by one? Because in my grf editor only the preview is resized and other sprites is still the same...TIA

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Yep same as PepsMeisteR my spr file isn't changing if I look into the grf editor in the preview it still looks normal as it is. tho the .act file changes but .spr doesn't im stuck anyone please help

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Sorry for opening this again, but how do u adjust the head sprite?

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I would like to know, how you removed the head sprites like in that picture attached

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