loui the sprite name on accesoryid and on accname must match exactly so for example accesroyid sample ACCESSORY_CUSTOM_BALLOON_DARK_LORD = 4030, accname sample: [ACCESSORY_IDs.ACCESSORY_CUSTOM_BALLOON_DARK_LORD] = "_Gear0764",    notice that both items names are identical if accesory id has caps acc name also needs to be indentical or it will not work and throw an error.  try it on one item and see if it helps you.