anacondaq

Ragnarok Online complete offline server & client pack 2019 | Make your RO server in less than 5 minutes

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On 5/14/2019 at 5:44 AM, chrismags said:

any ideas how can i update it? 

 

On 5/14/2019 at 5:44 AM, chrismags said:

but its not listed there. Thanks!

Let me explain. Not all content available in the emulator. Simply because someone HAVE TO add it. That means that developers or contributors of rAthena add items manually to the database, and what you see in item_db.txt it's a year of work of gathering items. Item object divided into two parts: client-side, an emulator. Client-side related to officials, emulator to rAthena contributors. Officials release some item at some day and release patches for their grfs to include these files into a client. Some contributor may or may not try to catch these items and add them to emulator, or another contributor could or could not translate the item or add or not add the item (description part) to their translated files. Also, officials can or can not (depends on nobody knows) remove at any time any sprite from the game too (client side). So, if summarize the wall of text above -> everything very agile and grounded on many factors and many people and many decisions and many works. If you do not see some content in the game in the emulator part probably nobody added it yet and nobody knows when the items will add to the emulator. The same was related to the client part. All that you can to do is manually add the required items to your client (translation part, description, where item located, what preview image will be displayed, what the item description, who can wear, and so on) add to your ItemInfo.lua, or / and to your import/item_db.txt by using tools like SDE or by using examples. All that you need to have a sprite file. If you can get somewhere sprite files (for example with GRF Editor from GRF (advice: check the first accessoryid.lub, and accname.lub files at the end of the list for headgears)). So, nothing "simple". There is "click 1 button to update and automatically add items to your game client/emulator". This is very critical to understand because you're at development community of the emulator which the main goal - development for education purposes, skills, fun, whatever, and this is NOT about "releasing a complete and ready product". Again, I wish underline it one more time, because a lot of people do not understand this statement. If you missing something - try to find the missing part by yourself, or write it by yourself. Yes, it will be hard, also you can hire someone who will do it for you for money, but there is no "easy path or 1 click to "make me happy". 

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2 hours ago, anacondaq said:

 

Let me explain. Not all content available in the emulator. Simply because someone HAVE TO add it. That means that developers or contributors of rAthena add items manually to the database, and what you see in item_db.txt it's a year of work of gathering items. Item object divided into two parts: client-side, an emulator. Client-side related to officials, emulator to rAthena contributors. Officials release some item at some day and release patches for their grfs to include these files into a client. Some contributor may or may not try to catch these items and add them to emulator, or another contributor could or could not translate the item or add or not add the item (description part) to their translated files. Also, officials can or can not (depends on nobody knows) remove at any time any sprite from the game too (client side). So, if summarize the wall of text above -> everything very agile and grounded on many factors and many people and many decisions and many works. If you do not see some content in the game in the emulator part probably nobody added it yet and nobody knows when the items will add to the emulator. The same was related to the client part. All that you can to do is manually add the required items to your client (translation part, description, where item located, what preview image will be displayed, what the item description, who can wear, and so on) add to your ItemInfo.lua, or / and to your import/item_db.txt by using tools like SDE or by using examples. All that you need to have a sprite file. If you can get somewhere sprite files (for example with GRF Editor from GRF (advice: check the first accessoryid.lub, and accname.lub files at the end of the list for headgears)). So, nothing "simple". There is "click 1 button to update and automatically add items to your game client/emulator". This is very critical to understand because you're at development community of the emulator which the main goal - development for education purposes, skills, fun, whatever, and this is NOT about "releasing a complete and ready product". Again, I wish underline it one more time, because a lot of people do not understand this statement. If you missing something - try to find the missing part by yourself, or write it by yourself. Yes, it will be hard, also you can hire someone who will do it for you for money, but there is no "easy path or 1 click to "make me happy". 

I see, Thank you for the lengthy explanation and truly understand. I appreciate all the work and effort that the community has done and continuing to do so. 

Thank you for contributing to the RO community! 

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Hi, do you have a link of the client used? A clean one for Hexing/Patching purposes? Thanks!

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About the client exe, may I know the patch diff which you used to make this tutorial?
Thank you very much!

Edited by ValkyrieCK
update

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1 hour ago, ValkyrieCK said:

About the client exe, may I know the patch diff which you used to make this tutorial?
Thank you very much!

You can find a file with all applied patches inside 05_misc/nemo/exe folder

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On 3/12/2017 at 12:05 AM, anacondaq said:

 

  Reveal hidden contents

 

  1. Download: https://www.dropbox.com/s/102dbick5t1nqaz/prepre modified bad files (extract to rathena folder).rar?dl=0
  2. Extract to your rAthena folder
  3. Run again runserver_PRERE.bat

 

Hello Anacondaq,

Do you have an alternative link to this? The link is not working anymore. I have that "map-server_PRERE.exe was not found. Make sure, that you have compiled the Map-Server." error as well.

 

Edited by Umahara

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29 minutes ago, Umahara said:

Hello Anacondaq,

Do you have an alternative link to this? The link is not working anymore. I have that "map-server_PRERE.exe was not found. Make sure, that you have compiled the Map-Server." error as well.

 

Try this one: https://www.dropbox.com/s/4tzf0powq8wwz5l/prepre modified bad files (extract to rathena folder).rar?dl=0

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if i download rAthena Emulator from the github will be the most recent actualization? With bugs or changes in game...

I'm with a problem to build in VS about SDK (i'm trying to fix it but any idea is welcome ^^)

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1 hour ago, fahleiro said:

I'm with a problem to build in VS about SDK (i'm trying to fix it but any idea is welcome ^^)

watch video.

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