can anyone help me to add npc that players can view the next floating rate time?.
i'm using nanakiwurtz floating rates and it's working fine.
- script FloatingRates-1,{OnInit:set $floatingrate, rand(0,23);set $defaultbrate,5000;//my server rate is 5000set $defaultjrate,5000;//my server rate is 5000set $defaultdrate,10000;//my server common item drop rate is 10000set $defaultccdrate,100000;//my server common card drop rate is 100000set $defaultcbdrate,30000;//my server card boss rate is 30000
end;OnMinute00:if(gettime(3)!=$floatingrate) end;set $floatingrate, rand(0,23);set $@brate,rand(7500,10000);//i want it raise by 50% - 100% from defaultset $@jrate,rand(7500,10000);//i want it raise by 50% - 100% from defaultset $@drate,rand(15000,20000);//i want it raise by 50% - 100% from defaultset $@ccdrate,rand(150000,200000);//i want it raise by 50% - 100% from defaultset $@cbdrate,rand(37500,45000);//i want it raise by 25% - 50% from default//Base exp
setbattleflag("base_exp_rate",$@brate);//Job exp
setbattleflag("job_exp_rate",$@jrate);//Drops
setbattleflag("item_rate_common",$@drate);
setbattleflag("item_rate_heal",$@drate);
setbattleflag("item_rate_use",$@drate);
setbattleflag("item_rate_equip",$@drate);
setbattleflag("item_rate_card",$@ccdrate);
setbattleflag("item_rate_card_boss",$@cbdrate);
announce "ADMINS PROUDLY PRESENTS!",bc_all;
sleep 3000;
announce "Super Rates Event Time!!!",bc_all;
sleep 3000;
announce "LOOK! THE RATES CHANGED!: Base:"+($@brate/100)+"x Job:"+($@jrate/100)+"x Drop:"+($@drate/100)+"x",bc_all;
sleep 3000;
announce "Run!'cause this will last 1 hour only!!!",bc_all;
initnpctimer;set.Event,1;
atcommand "@reloadmobdb";
end;}OnTimer3600000:// After 1 hourset.Event,0;
setbattleflag "base_exp_rate",$defaultbrate;
setbattleflag "job_exp_rate",$defaultjrate;
setbattleflag("item_rate_common",$defaultdrate);
setbattleflag("item_rate_heal",$defaultdrate);
setbattleflag("item_rate_use",$defaultdrate);
setbattleflag("item_rate_equip",$defaultdrate);
setbattleflag("item_rate_card",$defaultccdrate);
setbattleflag("item_rate_card_boss",$defaultcbdrate);
atcommand "@reloadmobdb";
announce "Rates Changed Back to normal!",bc_all;
end;OnPcLoginEvent:if(.Event==1) dispbottom "Super rates Event currently active!";
end;}
Question
dhaisuke
Hi Guys,
can anyone help me to add npc that players can view the next floating rate time?.
i'm using nanakiwurtz floating rates and it's working fine.
Thank you in advance.
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