Jump to content
  • 0

Need some help with rebirth script by capuche


Volt

Question


  • Group:  Members
  • Topic Count:  9
  • Topics Per Day:  0.00
  • Content Count:  14
  • Reputation:   12
  • Joined:  10/04/12
  • Last Seen:  

Hello guys Im having some trouble about this script

Spoiler

 


/*
CREATE TABLE IF NOT EXISTS `rebirth_system` (
  `account_id` int(11) unsigned NOT NULL default '0',
  `name` varchar(255) NOT NULL DEFAULT 'NULL',
  `num_rebirth` int(11) unsigned NOT NULL default '0',
  `last_ip` varchar(100) NOT NULL default '',
  PRIMARY KEY  (`account_id`)
) ENGINE=MyISAM;
*/

prontera,150,170,5	script	Spec	833,{
function checkItem;			// check if player have all item required
function colorItemrequired;	// color the text. Red : not enough item, green otherwise
function deleteItem;		// delete all items required
function displayItemneed;	// display all items need at start
function getItemReward;		// give the items reward
function weightreq;			// check if your current weight is highter than weight high novice


	.@eac = eaclass();
	if ( num_rebirth == .reset_max ) {
		mes "You can only rebirth x"+ .reset_max +".";
		emotion e_gasp;
		close;
	}
	else if( NextJobExp || NextBaseExp || !( .@eac&EAJL_2 ) || !Upper ) {
		mes "You must be rebirth max level/max job level.";
		close;
	}

	mes "Items need :";
	displayItemneed();
	next;

	switch( select( "^777777~ Rebirth", "~ Informations", "~ Good bye^000000" ) ) {
		case 1:
			weightreq();
			checkItem();
			deleteItem();
			break;
		case 2:
			mes "You can only rebirth ^ff0000x"+ .reset_max +"^000000. You already rebirth ^ff0000x"+ num_rebirth +"^000000.";
			mes "Each rebirth you get ^ff0000"+ .num_status +"^000000 status points and after ^ff0000"+ .change_reward +"^000000 rebirth, you get only some items.";
			close;
		case 3:
			mes "Bye.";
			close;
	}
	num_rebirth += 1;
	if ( Upper ) {	// just in case the user change the setting...
		lastJob = roclass( .@eac&EAJ_UPPERMASK );
		jobchange Job_Novice_High;
	}
	else
		jobchange Job_Novice;
	resetlvl 1;
	if ( num_rebirth < .change_reward )
		StatusPoint = StatusPoint + .num_status * num_rebirth;
	else
		getItemReward();
	query_sql "insert into `rebirth_system` values ( "+ getcharid(3) +", '"+ escape_sql( strcharinfo(0) ) +"', '"+ num_rebirth +"', '"+ getcharip() +"' ) on duplicate key update `num_rebirth` = `num_rebirth` +1";
	announce "[ Rebirth system ] : "+ strcharinfo(0) +" rebirth for the "+ num_rebirth +" time !", 0;
	close;



function checkItem {
	for ( ; .@i < .size_item; .@i += 2 )
		if ( countitem( .item_req[.@i] ) < .item_req[ .@i+1 ] + num_rebirth ) {
			mes "You don't have enought "+ getitemname( .item_req[.@i] ) +". ^ff0000["+ countitem( .item_req[.@i] ) +"/"+ ( .item_req[ .@i+1 ] + num_rebirth ) +"]^000000";
			close;
		}
	if ( num_rebirth >= .change_reward )
		if ( .add_item_req[1] + num_rebirth - .change_reward > countitem( .add_item_req[0] ) ) {
			mes "You don't have enought "+ getitemname( .add_item_req[0] ) +". ^ff0000["+ countitem( .add_item_req[0] ) +"/"+ ( .add_item_req[1] + num_rebirth - .change_reward ) +"]^000000";
			close;
		}
	return;
}

function colorItemrequired {
	if ( countitem( .item_req[ getarg(0) ] ) < .item_req[ getarg(0)+1 ] + num_rebirth ) return "^ff0000";
	return "^00ff00";
}

function deleteItem {
	for ( ; .@i < .size_item; .@i += 2 )
		delitem .item_req[.@i], ( .item_req[ .@i+1 ] + num_rebirth );
	if ( num_rebirth >= .change_reward )
		delitem .add_item_req[0], ( .add_item_req[1] + num_rebirth - .change_reward );
	return;
}

function displayItemneed {
	for ( ; .@i < .size_item; .@i += 2 )
		mes colorItemrequired( .@i ) +" - x"+ ( .item_req[ .@i+1 ] + num_rebirth ) +" "+ getitemname( .item_req[.@i] );
	if ( num_rebirth >= .change_reward ) {
		if ( .add_item_req[1] + num_rebirth - .change_reward > countitem( .add_item_req[0] ) )
			.@color$ = "^ff0000";
		else
			.@color$ = "^00ff00";
		mes .@color$ +"- x"+ ( .add_item_req[1] + ( num_rebirth - .change_reward ) ) +" "+ getitemname( .add_item_req[0] );
	}
	return;
}

function getItemReward {
	for ( ; .@i < .size_reward; .@i += 2 )
		getitem .reward[.@i], .reward[ .@i+1 ];
	return;
}

function weightreq {
	if ( Weight > 20000 ) {
		mes "You have too much items on you. Your weight will be too high after rebirth.";
		close;
	}
	return;
}

OnInit:
	.reset_max = 50;		// how much reset max
	.change_reward = 30;	// after 30 rebirth, change reward
	.num_status = 300;		// + X number of status points

// item required <item ID>, <number>
	setarray .item_req, 501, 5,
						502, 2,
						503, 3;
	.size_item = getarraysize( .item_req );

// additionnal items after rebirth >> .change_reward
// <item ID>, <number>
	setarray .add_item_req, 601, 1;

// rewards <item ID>, <number>
	setarray .reward, 504, 1;
	.size_reward = getarraysize( .reward );
	end;
}

 

 

I have successfully add tables on my sql but 

and I dont see some errors with this script 

but the problem is even if im 99/70 Upper job i cant rebirth 

this keeps showing 

mes "You must be rebirth max level/max job level.";

Im using RATHENA latest I download 2016/12/15

please I really need this script :) thank you in advance 

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...