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Packet Obfuscation ?


chibikyle

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With or Without Packet Obsfuscation I still get error ?

Error :
 

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[Info]: clif_parse: Disconnecting session #3 with unknown packet version (p:0x0064,l:55).
[Info]: Closed connection from '127.0.0.1'.

My clientinfo.xml
 

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<version>55</version>


My packet_db

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//packet_db_ver: 46
packet_db_ver: 55
packet_keys_use: default

 

My mmo.h

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#ifndef PACKETVER
    #define PACKETVER 20151104
    //#define PACKETVER 20120410
#endif

My core.h

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/// Comment to disable the official packet obfuscation support.
/// When enabled, make sure there is value for 'packet_keys' of used packet version or
/// defined 'packet_keys_use' in db/[import/]packet_db.txt.
/// This requires PACKETVER 2011-08-17 or newer.
//#define PACKET_OBFUSCATION

 

Tried this settings but still got that error :

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Client : 2015-11-04

Setting 1:
Disable Packet Encryption : Yes
Packet_Obfuscation : Yes

Setting 2:
Disable Packet Encryption : Yes
Packet_Obfuscation : No

Setting 3:
Disable Packet Encryption : No
Packet_Obfuscation : Yes

Setting 4:
Disable Packet Encryption : No
Packet_Obfuscation : No

Any Suggestion on How to fix it ? Or anyone who can help me ? We can use Teamviewer :) 

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1 hour ago, chibikyle said:

Any Suggestion on How to fix it ? Or anyone who can help me ?

Packet 0x64 with size 55 bytes - it is login packet.

I think you set wrong port in clientinfo.xml and client is trying to login to the map server instead of login server.

Edited by Functor
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Did you recompile when you made changes to the source?

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packet_ver: 5
0x0064,55

[Info]: clif_parse: Disconnecting session #3 with unknown packet version (p:0x0064,l:55).

 

#define PACKET_OBFUSCATION 

Enable that.

Some reason, your is using packet_ver 5, not 55.  Please double check your files, make sure to recompile.

Edited by srhmike
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Check again my post sir, My packet_ver is
//packet_db_ver: 46
packet_db_ver: 55
packet_keys_use: default

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Load your map server, and screen shot what it says on the version it is loading.

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This happens for me as well.
Still trying to figure out why.

Will re-enable the obfuscation and see how things play out.
Certainly it is the right port in the client info.

 

Error shows in client after selecting character to play as.

 

 

Last known commit that worked for me was.
e820ef9090a02e8483ef672147e159210dd09c16

I'll work my way back up the list of commits that are on master to see when it happens :).

 

Edited by MegaByte
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On 25/12/2016 at 11:50 PM, MegaByte said:

This happens for me as well.
Still trying to figure out why.

Will re-enable the obfuscation and see how things play out.
Certainly it is the right port in the client info.

 

Error shows in client after selecting character to play as.

 

 

Last known commit that worked for me was.
e820ef9090a02e8483ef672147e159210dd09c16

I'll work my way back up the list of commits that are on master to see when it happens :).

 

any update here? i'm incountering the same problem

 

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Hey sorry, due to IRL,
I have not yet been able to update the code to see.

But I plan to try again soon :).

Let us know if you find anything too.

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