Jump to content
  • 0

Adding custom Weapon for 2015


bspace88

Question


  • Group:  Members
  • Topic Count:  8
  • Topics Per Day:  0.00
  • Content Count:  27
  • Reputation:   0
  • Joined:  06/05/15
  • Last Seen:  

how to add custom weapon?

please send me some guide like video or something thanks..

i manage to add custom weapon but its not showing..

iteminfo.lua

[13423] = {
        unidentifiedDisplayName = "13423",
        unidentifiedResourceName = "13423",
        unidentifiedDescriptionName = { },
        identifiedDisplayName = "13423",
        identifiedResourceName = "13423",
        identifiedDescriptionName = {
            "trial sword",
            "^FF0000Unrefineable^000000",
            "Class:^6666CC One-Handed Sword^000000",
            "Attack:^CC0000 147^000000",
            "Weight:^009900 0^000000",
            "Weapon Level:^009900 2^000000",
            "Level Requirement:^009900 26^000000",
            "Jobs:^6666CC Swordman classes^000000"
        },
        slotCount = 4,
        ClassNum = 100

item_db.txt

13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

luafiles514/datainfo/weapontable.lub

WEAPONTYPE_Spoon = 98,
    WEAPONTYPE_FOXTAIL_BROWN = 99,
    WEAPONTYPE_13423 = 100

 

Edited by Emistry
Please use CODEBOX.
Link to comment
Share on other sites

4 answers to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  8
  • Topics Per Day:  0.00
  • Content Count:  27
  • Reputation:   0
  • Joined:  06/05/15
  • Last Seen:  

how to add custom weapon?

please send me some guide like video or something thanks..

i manage to add custom weapon but its not showing..

iteminfo.lua

[13423] = {
        unidentifiedDisplayName = "13423",
        unidentifiedResourceName = "13423",
        unidentifiedDescriptionName = { },
        identifiedDisplayName = "13423",
        identifiedResourceName = "13423",
        identifiedDescriptionName = {
            "trial sword",
            "^FF0000Unrefineable^000000",
            "Class:^6666CC One-Handed Sword^000000",
            "Attack:^CC0000 147^000000",
            "Weight:^009900 0^000000",
            "Weapon Level:^009900 2^000000",
            "Level Requirement:^009900 26^000000",
            "Jobs:^6666CC Swordman classes^000000"
        },
        slotCount = 4,
        ClassNum = 100

item_db.txt

13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

luafiles514/datainfo/weapontable.lub

Weapon_IDs = {

    WEAPONTYPE_Spoon = 98,
    WEAPONTYPE_FOXTAIL_BROWN = 99,
    WEAPONTYPE_13423 = 100

}
WeaponNameTable = {

    [Weapon_IDs.WEAPONTYPE_Staff_Of_Soul] = "_1472",
    [Weapon_IDs.WEAPONTYPE_Wizardy_Staff] = "_1473",
    [Weapon_IDs.WEAPONTYPE_13423] = "_13423"
}
Expansion_Weapon_IDs = {

    [Weapon_IDs.WEAPONTYPE_FOXTAIL_BROWN] = Weapon_IDs.WEAPONTYPE_ROD,
    [Weapon_IDs.WEAPONTYPE_FOXTAIL_GREEN] = Weapon_IDs.WEAPONTYPE_ROD,
    [Weapon_IDs.WEAPONTYPE_13423] = Weapon_IDs.WEAPONTYPE_SWORD
}

data/sprite/Àΰ£Á·/°Ë»ç

°Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr 

°Ë»ç_¿©_13423.act & °Ë»ç_¿©_13423.spr

data/sprite/¾ÆÀÌÅÛ

13423.spr

13423.act

data/sprite/¾Ç¼¼»ç¸®/³²

°Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr 

data/sprite/¾Ç¼¼»ç¸®/¿©

°Ë»ç_¿©_13423.act
°Ë»ç_¿©_13423.spr

data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item

13423.bmp

data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection

13423.bmp

 

i equip i got no error but sprite is not showing and my character is not showing any weapon

when attacking. it 

screenChua Ragnarok Offli000.jpg

Edited by Emistry
Please use CODEBOX.
Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  3
  • Topics Per Day:  0.00
  • Content Count:  149
  • Reputation:   24
  • Joined:  02/11/16
  • Last Seen:  

Make sure you've placed the sprite to the proper job. Each job has its own weapon sprite folder. 

  • Like 1
Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  8
  • Topics Per Day:  0.00
  • Content Count:  27
  • Reputation:   0
  • Joined:  06/05/15
  • Last Seen:  

yes i did. the example on top is my script. T_T

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  112
  • Reputation:   4
  • Joined:  08/28/14
  • Last Seen:  

trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe
already done this..


[40617] = {
        unidentifiedDisplayName = "One-Handed Spear",
        unidentifiedResourceName = "쟈벨린",
        unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
        identifiedDisplayName = "Lod_Spear",
        identifiedResourceName = "lod_spear",
        identifiedDescriptionName = {
            "Vit +25",
            "Class :^777777 Dagger^000000",
            "Attack :^777777 200^000000",
            "Weight :^777777 60^000000",
            "Weapon Level :^777777 4^000000",
            "Applicable Job :^777777 Swordsman Class^000000",
        },
        slotCount = 4,
        ClassNum = 103
    },

 

 

WEAPONTYPE_Lod_Spear = 103

[Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617"

 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR

 

Àΰ£Á·

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr

¾ÆÀÌÅÛ

lod_spear.act

lod_spear.spr

¾Ç¼¼»ç¸®

¿©_lod_spear.act

¿©_lod_spear.spr

 

³²_lod_spear.act

³²_lod_spear.spr

HELP PLEASE!!!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...