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Pixel

A strange problem

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I have a very critical problem and I have already asked for help from everyone I know who understands ragnarok and nobody can help me, the deal is as follows, I can log normal in the emulator, however when I use @go, @item and @ Warp the char simply hangs, it does not show any error in the emulator, however the char stands still and I can not move.
 
 
What I've done to try to solve:
 
- I tried to use other emulators (Everyone gives the same error).
 
- I deleted it and created the database again.
 
- I formatted the machine several times (I've already used win 7 and 10 of 32 bits).
 
- I tried to recompile the emulator with VS 2012, 2010 and 2015.
 
- Updated Drivers.
 
- Directx updated.
 
- Sometimes the error occurs on any private server as well.
 
- Ragnarok updated.
 
I use xampp.
 
NOTE: When I format the computer I can move at least 1 day without the problem occurring, then the problem starts again.
 
I believe that it is a problem with the notebook because in my pc gamer that I sold I never had any problems with the emulator, however I need a solution.
 
I will be very grateful if you can help me
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I uninstalled the xampp I used (5.6.23) and installed it to 5.6.24.1 and somehow the problem was solved, I believe it must have been some problem in this version, the strangest is that when I installed Wamp the same error occurred, Anyway the problem has been solved, thank you all.

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4 minutes ago, Akkarin said:

Can you do everything you'd be able to normally without using  @go, @item and @ Warp ?

Yes, but sometimes when I soon can not walk without using a command, all it takes is for me to close and open again as it returns to normal.

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I sometimes get that on iRO, i have to close/reopen the client. On my server it happens to and a quick @refresh fixes it. I've always assumed it was something to do with my ancient gpu, or network packet loss.

 

Have you tried @refresh to see if you can "unstick" your char?

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21 minutes ago, Akkarin said:

I sometimes get that on iRO, i have to close/reopen the client. On my server it happens to and a quick @refresh fixes it. I've always assumed it was something to do with my ancient gpu, or network packet loss.

 

Have you tried @refresh to see if you can "unstick" your char?

It does not resolve, when I use @item I can not do anything else with char.

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27 minutes ago, Haziel said:

It seems to be an GPU/VGA issue, can you share your Hardware and a Screenshot of RO Setup?

here it is:

iyQ82yn.jpg

nDu3yZf.jpg

aBr3Pz4.jpg

OBS: Setup is already running as windows 7 compatibility.

Also I think the problem is something related to this, however I have reinstalled all the drivers, everything is up to date and I even changed the operating system.

Edited by Pixel
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8 minutes ago, Haziel said:

On Ragnarök Setup, which options you have among with "Intel HD Graphics 3000"?
(Intel's VGAs has a history of issues).

"Direct3D HaL", I already switched to this option but the same problem occurs

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7 hours ago, Pixel said:
I have a very critical problem and I have already asked for help from everyone I know who understands ragnarok and nobody can help me, the deal is as follows, I can log normal in the emulator, however when I use @go, @item and @ Warp the char simply hangs, it does not show any error in the emulator, however the char stands still and I can not move.

This error occurs with all commands ou just those one?

I got a error like that with all @ commands, fixed it changing langtype in client.info...

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7 minutes ago, Loki Mania said:

This error occurs with all commands ou just those one?

I got a error like that with all @ commands, fixed it changing langtype in client.info...

It happens in other commands also like @heal, since @lvup, @allskill works normally and when I try to play some item on the floor the same problem occurs.

 

Langtype is correct

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1 minute ago, Pixel said:

It happens in other commands also like @heal, since @lvup, @allskill works normally and when I try to play some item on the floor the same problem occurs.

 

Langtype is correct

Did u checked if there is any table crashed on database?

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Just now, Loki Mania said:

Did u checked if there is any table crashed on database?

No, everything is normal, I have already re-created the database, and the problem has continued.

Oh, another thing I forgot to mention, even in localhost phpmyadmin is quite slow, which was not supposed to happen .. I do not know if this has anything to do with the problem.

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1 minute ago, Pixel said:

No, everything is normal, I have already re-created the database, and the problem has continued.

Oh, another thing I forgot to mention, even in localhost phpmyadmin is quite slow, which was not supposed to happen .. I do not know if this has anything to do with the problem.

Try this:

Drop any item on the floor

When it freezes, open phpmyadmin and click on ur database name

Check map-server, any error on it?

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47 minutes ago, Pixel said:

No error.

Try changing msgstringtable.txt

btw, if u say it crash also on other private server client/emulator

- Sometimes the error occurs on any private server as well.

i realy don't know...

Edited by Loki Mania
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I did this:http://stackoverflow.com/questions/2148131/xampp-wamp-whatever-it-is-apache-is-running-super-slow

The phpmyadmin was fast so I opened the server and logged on, I was able to use the commands and play items on the floor normally, but when I rebooted the machine returned the problem and phpmyadmin slowed again, so I think the problem is there but I do not know The cause of phpmyadmin is slow since it is in localhost.

NOTE: I already changed the current xamp through Wamp and the same problem occurred.

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Try this and report the result:

  1. Start rAthena
  2. Start Ragnarok in windowed mode and enter the game
  3. Open Resource Monitor (Win+R -> resmon.exe)
  4. Go to the "Memory" tab
  5. Find your client exe in the list
  6. Watch the numbers in the column "Hard Faults/sec" while playing a little bit

Edit: Another thought: try going into your BIOS/UEFI settings and preallocate 512MB or so for the graphics card and see if this changes anything.

Edited by curiosity
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