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Group.conf problem


Deviszh

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I dont know why i cant see a player uses hide.

 

this is my group.conf

/*

Player groups configuration file
---------------------------------

This file defines "player groups" and their privileges.

Each group has its id and name, lists of available commands and other 
permissions, and a list of other groups it inherits from.


Group settings
--------------
<id>
Unique group number. The only required field.

<name>
Any string. If empty, defaults to "Group <id>". It is used in several @who 
commands.

<level>
Equivalent of GM level, which was used in revisions before r15572. You can 
set it to any number, but usually it's between 0 (default) and 99. Members of 
groups with lower level can not perform some actions/commands (like @kick) on 
members of groups with higher level. It is what script command getgmlevel() 
returns. Group level can also be used to override trade restrictions 
(db/item_trade.txt).

<commands>
A group of settings
	<command name> : <bool>
or
	<commandname> : [ <bool>, <bool> ]
First boolean value is for atcommand, second one for charcommand. If set to 
true, group can use command. If only atcommand value is provided, false is 
assumed for charcommand. If a command name is not included, false is assumed for 
both atcommand and charcommand.
For a full list of available commands, see: doc/atcommands.txt.
Command names must not be aliases.

<log_commands>
Boolean value. If true then all commands used by the group will be logged to 
atcommandlog. If setting is omitted in a group definition, false is assumed.
Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.

<permissions>
A group of settings
	<permission> : <bool>
If a permission is not included, false is assumed.
For a full list of available permissions, see: doc/permissions.txt

<inherit>
A list of group names that given group will inherit commands and permissions 
from. Group names are case-sensitive.

Inheritance results
-------------------
Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.

Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, 
and Group inherits from Group 1 at the same time). Configuration with cycles is 
considered faulty and can't be processed fully by server.

Command or permission is inherited ONLY if it's not already defined for the 
group.
If group inherits from multiple groups, and the same command or permission is 
defined for more than one of these groups, it's undefined which one will be 
inherited.

Syntax
------
This config file uses libconfig syntax: 
http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files


Upgrading from revisions before r15572
-------------------------------------
http://rathena.org/board/index.php?showtopic=58877
*/

groups: (
{
	id: 0 
	name: "Player"
	level: 0
	inherit: ( /*empty list*/ )
	commands: {
		/* no commands by default */
		go: true
		autoloot: true
		storage: true
		duel:true
		accept:true
		alootid:true
		leave:true
		commands: true
		allskill: true
		rates: true
		request: true
		time: true
		noask: true
		refresh: true
		guildstorage: true
		mobinfo: true
		whereis: true
		showzeny: true
		homstats: true
		breakguild: true
		noks: true
		hominfo: true
		uptime: true
		showexp: true
		guild: true
		changegm: true
		pettalk: true
		load: true
		charcommands: true
		showdelay: true
		jailtime: true
		whodrops: true
	}
	permissions: {
		/* without this basic permissions regular players could not 
		trade or party */
		can_trade: true
		can_party: true
		command_enable: true
	}
},
{
	id: 1
	name: "Super Player"
	inherit: ( "Player" ) /* can do everything Players can and more */
	level: 0
	commands: {
		/* informational commands */
		commands: true
		charcommands: true
		help: true
		rates: true
		uptime: true
		showdelay: true
		exp: true
		mobinfo: true
		iteminfo: true
		whodrops: true
		time: true
		jailtime: true
		hominfo: true
		homstats: true
		showexp: true
		showzeny: true
		whereis: true
		/* feature commands */
		refresh: true
		noask: true
		noks: true
		autoloot: true
		alootid: true
		autoloottype: true
		autotrade: true
		request: true
		go: true
		breakguild: true
		channel: true
		langtype: true
	}
	permissions: {
	}
},
{
	id: 2
	name: "Support"
	inherit: ( "Super Player" )
	level: 1
	commands: {
		version: true
		where: true
		jumpto: true
		who: true
		who2: true
		who3: true
		whomap: true
		whomap2: true
		whomap3: true
		users: true
		broadcast: true
		localbroadcast: true
		jobchange: true
		blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
		jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
		commands: true
		allskill: true
		rates: true
		request: true
		time: true
		noask: true
		refresh: true
		guildstorage: true
		mobinfo: true
		whereis: true
		showzeny: true
		homstats: true
		breakguild: true
		noks: true
		hominfo: true
		uptime: true
		showexp: true
		guild: true
		changegm: true
		pettalk: true
		load: true
		charcommands: true
		showdelay: true
		jailtime: true
		whodrops: true
		go: true
		monsterignore: true
		speed: true
		hide: true
		warp: true
		recall: true
	}
	log_commands: true
	permissions: {
		receive_requests: true
		can_trade: false
		who_display_aid: true
		hack_info: true
		view_hpmeter: true
	}
},
{
	id: 3
	name: "Script Manager"
	inherit: ( "Support" )
	level: 1
	commands: {
		tonpc: true
		hidenpc: true
		shownpc: true
		loadnpc: true
		unloadnpc: true
		npcmove: true
		addwarp: true
	}
	log_commands: true
	permissions: {
		any_warp: true
	}
},
{
	id: 4
	name: "Event Manager"
	inherit: ( "Support" )
	level: 1
	commands: {
		monster: true
		monstersmall: true
		monsterbig: true
		killmonster2: true
		cleanarea: true
		cleanmap: true
		disguise: true
		undisguise: true
		size: true
		raise: true
		raisemap: true
		day: true
		night: true
		skillon: true
		skilloff: true
		pvpon: true
		pvpoff: true
		gvgon: true
		gvgoff: true
		allowks: true
		me: true
		marry: true
		divorce: true
		refreshall: true
		storage: true
		duel:true
		accept:true
		commands: true
		warp:true
		jumpto: true
		fakename: true
		blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
		jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
		broadcast: [true, true]
		jobchange: true
		hide: true
		speed: true
		alive: true
		recall: true
		monsterignore: true
	}
	log_commands: true
	permissions: {
		can_trade: false
		any_warp: true
	}
},
{
	id: 5
	name: "VIP"
	inherit: ( "Player" ) /* can do everything Players can */
	level: 1
	commands: {
		rates: true
		who: true
		autoloot: true
		storage: true
		duel:true
		accept:true
		alootid:true
		monster: true
		warp: true
		commands: true
		blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
		jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
	}
	permissions: {
		/* no permissions by default */
	}
},
{
	id: 10
	name: "Law Enforcement"
	inherit: ( "Support" )
	level: 2
	commands: {
		hide: true
		follow: true
		kick: true
		disguise: true
		fakename: true
		option: true
		speed: true
		warp: true
		kill: true
		recall: true
		ban: true
		block: true
		jail: true
		jailfor: true
		mute: true
		storagelist: true
		cartlist: true
		itemlist: true
		stats: true
	}
	log_commands: true
	permissions: {
		join_chat: true
		kick_chat: true
		hide_session: true
		who_display_aid: true
		hack_info: true
		any_warp: true
		view_hpmeter: true
	}
},
{
	id: 99
	name: "Admin"
	level: 99
	inherit: ( "Support", "Law Enforcement" )
	commands: {
		/* not necessary due to all_commands: true */
	}
	log_commands: true
	permissions: {
		can_trade: true
		can_party: true
		all_skill: false
		all_equipment: false
		skill_unconditional: false
		use_check: true
		use_changemaptype: true
		all_commands: true
		channel_admin: true
		can_trade_bounded: true
		item_unconditional: false
		bypass_stat_onclone: true
		bypass_max_stat: true
		view_equipment: true
		/* all_permission: true */
	}
}
)


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I dont know why i cant see a player uses hide.

 

this is my group.conf

 

You are only able to view their HP using "view_hpmeter: true," even if they're using the skill cloak/hide. While "hide_session: true" only applies to @hide when used by GMs. 

 

You can provide your GMs with maya purple card or box of sunlight. Another option would be a source modification found here LINK or a script bind to a command.

Edited by TiMz
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I dont know why i cant see a player uses hide.

 

this is my group.conf

 

You are only able to view their HP using "view_hpmeter: true," even if they're using the skill cloak/hide. While "hide_session: true" only applies to @hide when used by GMs. 

 

You can provide your GMs with maya purple card or box of sunlight. Another option would be a source modification found here LINK or a script bind to a command.

 

if i put the hide_session: true, i will not use maya? even admin cant see players in cloak/hide

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That setting only affects the @hide gm command which is different from the skill hiding or cloaking. 

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That setting only affects the @hide gm command which is different from the skill hiding or cloaking. 

i dont know why i cant see players using hide/cloak. Im using id 99.

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Use an item with this script:

 

bonus bIntravision,1;

 

The id 2199 already own.

Edited by Badarosk0
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