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Modify skill requirement base on sc (status change).


Athan17

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Hello, its my first question, im still new to rathena. please give me some sample base on my question so i can fully understand.

as the title says, i want to bypass skill_require_db.txt on skill requirement,
 

SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,Req,,.....

for example, the skill Grand Cross "CR_GRANDCROSS" has HPRateCost of 20 "20%" per cast.

what i want is, when the player is affected by sc, for example, SL_CRUSADER, that player will bypass the HPRateCost for the skill Grand Cross.

I've been editing the source code for a while, and this seems to be my problem that i cannot resolve.

anyone?


oh, i edited ad.damage of BL_PC at battle.c  already, didnt work


hi, i already figured it out last night.

please close this thread.

Edited by Athan17
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